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Any fixers who use pulse+box+bolt

Discussion in 'Game Discussion' started by Joey who, 13 Sep 2017.

  1. Joey who

    Joey who Well-Known Member

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    How should my training choices look? From level 1 to 20 felix if I want to use all 3 items. Currently my felix is level 15 but I wil get him to 20 as I save up gold for mk5 fixer. So wanted to see how you fixers got your felix trained
     
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  2. Wishaal

    Wishaal Well-Known Member

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    Just choose ducttape on all conflicting options:rolleyes:
     
    behumble and retryW like this.
  3. Sewah

    Sewah Well-Known Member

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    Seriously ;)
     
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  4. Zangetsu

    Zangetsu Well-Known Member

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    Too lazy for screenshots, what I picked for mine though certain levels might be personal preference
    • For majority of them, always pick any skill that increases healing power/cool down reduction of items; ignore duct tape pls
    • Lv7 - picked 10% repair box over -10% cd for bolt, box is your best aoe healing so prioritise that imo
    • Lv15 - picked cd reduction over +1 repair box range
    • Lv16 + 17 - picked increased hp% for ships; the repair bolt remove frost effect too situational to give up 3% hp imo
     
  5. Wishaal

    Wishaal Well-Known Member

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    Nah, just kidding. I mean, nobody would ever use so many ductapes on a fixer right? It's just too crazy;)
     
  6. Joey who

    Joey who Well-Known Member

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    Sounds good, I'm on the right track then :p Thanks
     
  7. JJf

    JJf Member

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    I have used that combination for some time now. This is my tree (excluding the care packages because you don't pick them if you're a fixer):
    3. +10% pulse
    4. +10% bolt
    5; +10% box
    6. box range
    7. +10% pulse
    9. +5% all
    10. +10% box
    13. +10% bolt
    15. -5% cooldown
    16. bolt removes frost
    17. +5% hp
    18. +1 box range
    22. -5% cooldown
    24. +10% pulse
    25. bolt removes stun
     
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  8. Kitterini

    Kitterini Well-Known Member

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    16+25: Higher HP.
    That would be my recommandation after having played a ton with Pulse+double Bolt. Sure its great when you dispel a stun, but its far to situational to justify an 8% hp drop. Even with two bolts it wasnt worthwhile, more often than not you need to heal on cooldown rather than waiting for someone to get stunned or you need to heal someone else than the stunned player.
     
  9. JJf

    JJf Member

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    I have been considering it but haven't made any decisions yet. +8% hp would mean about 170 hp for me. Removing frost and stun is sometimes vital, saves your speeder who is going to get a torpedo hit. It is rare, though. It also removes 3 seconds of stun quite often when healing a teammate stunned with low hp. At the end of the battle it can be vital, too. But does it happen often enough? I don't know really.
     
  10. Robos

    Robos Member

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    I'm a mk5 lvl 31ftp and run rare40 pulse, rare30box and rare20 pulse at 3300 infamy, works great!
     
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  11. Miathan

    Miathan Well-Known Member

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    I've been running pulse / box / bolt since mk5. Important training choices:

    Lvl 7 - pulse
    Lvl 15 - all repair item cd
    Lvl 16 - preference, I chose HP because I feel like I need more and it's not situational like the cure effect
    Lvl 17 - HP again, the crit thing isn't useful unless you go all out on box crit, which noone really does
    Lvl 22 - all repair item cd
    Lvl 24 - pulse
    Lvl 25 - I'm only 24, but at 25 I'll choose HP again for sure
     
  12. Netsa

    Netsa Well-Known Member

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    Also running PBB. Only at 14 but I know what I'm going to pick. Here's my setup:
    1 2 3 4: Heal Buffs
    5: Box
    6: Health, because Box range is never an issue.

    7: Bolt cd: there's only 2 cooldown buffs for the Bolt on the tree, and one of them conflicts with a +75 all ships health buff. As the only infinite-range healing item, being able to throw out as many as possible over the course of the match helps more than an extra buff on Pulse, which already gets +35% in the first few nodes of the tree.

    9 : Heal Buff, since it's generally more useful to a Fixer than the health. Though, if you only play Fixer as a secondary class, like me, the health buff is a better choice.
    10 11 12 13 15: A Lot of Heal Buffs

    16: Percentage health buffs are too rare, take it. Frost users aren't that common, anyway.
    17: Do you plan on taking the rest of the Box Crit buffs? Hahahaha no. There's a mandatory crit buff near the end of the tree anyway, just get the health here.
    18 19: Moar Heal Buffs
     
  13. llynn.

    llynn. Member

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    Damn you're salty as hell about his duct tapes. Get Over It!!
     
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  14. Crashedup

    Crashedup Well-Known Member

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    I
    I think Warnet uses the pulse bolt box combo
     
  15. Wishaal

    Wishaal Well-Known Member

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    I was just trolling, please get over me and move on:rolleyes:
     
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