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Guild wars ideas ?

Discussion in 'Game Discussion' started by Infinity[on], 1 Sep 2017.

  1. Infinity[on]

    Infinity[on] Member

    Joined:
    1 Sep 2017
    Messages:
    44
    Hi everyone I just made this account .
    I think some of yah reconized this name .

    So the topic of guild wars .....a good amount of ppl wants this or have a an idea similar to this .

    My ideas to having guild wars
    1) have a big map where 2 teams of 5 will respawn in different location .

    2) these location will be spawn where the same team can't reach to the other team unless it goes thru the 5 players of the other team .

    3 ) these map will have one captured spot in the middle of the map .

    4) because of the 10 players of the team.
    Team are only allow to choose up to 4 players with the same ship

    5 ) teams are allow to choose what team gets to get pair up . So that way . Teams could make strategic plans .

    6) infamy doesn't matter . It's guild vs guild . Just make sure ur top players are awake .

    7) because of the limited of ppl that plays this game .Guild wars could be offer in Sunday and on wed.

    The reason for 10 player teams guild wars ? So the guild could do 2 guild wars at a time and other player in the guild doesn't need to wait . Also more guild wars activity .

    For matchmaking to be balance for guild wars .
    The officer or guild leader will make a team of ten. After that, a infamy number will be giving to that team.

    Example;
    team of ten have 20850 infamy score
    This team could go against teams that are 3 k -5 k infamy more or less .

    I think his can be a foundation for the next update . It took me several days to come up with this.

    This is only a idea where the Devs can take some info of this and hopefully use it .

    Infinity mic (off ) .......
     
    ShadowGearX likes this.
  2. ShadowGearX

    ShadowGearX New Member

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    26 Aug 2017
    Messages:
    9
    Its an awesome idea... i am with it
     
  3. *Rubber Duck*

    *Rubber Duck* Well-Known Member

    Joined:
    9 Jul 2017
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    Could make a guild war setup were every person has access to every boat max mk and every weapon/item at max lvl so every player is equal, there would be no mk3 and such and no rare t3...everyone is mk7 and leg t5 items. No personal infamy but guild rankings are rewarded
     
  4. BattleRascal

    BattleRascal Well-Known Member

    Joined:
    26 Jul 2017
    Messages:
    481
    Infinity, the only problem with this, is that yes, it might satisfy the top 20 guilds in the game that have super active guilds. But it will be extremely difficult for this to apply to the next 200 guilds that might have a few super active members and the rest are just casual players. Can you imagine the difficulty coordinating this 10 vs 10 event? And what if you are a low-infamy player on your guild. Your leader will never select you for the team.
    Here is another idea, which might allow more people to participate:
    1. Have a tournament that takes place every Saturday and Sunday and Wednesday nights(you must incorporate a weekday, so it keeps people interested throughout the week)
    2. Make a new *Exclusive* battle map just for the tournaments.
    3. The SHIPS and Weapons are completely even for all players(for instance, everyone plays with MK5 level ships with Tier 1 epics items)
    4. When you enter the Tournament Lobby, you select your ship type and select your weapons/items.
    5. Then you move into the Tournament Matchups. From this screen you can either "join a 5 person random team", or select "start a new custom team". From the new custom team, you can invite 4 players of your choice. Once all 4 players you've invited join the team, you then move into the battle against another team(it could be a random 5 people, or it could be another custom 5 person squad). Because all weapons are EQUAL, you can fleet with whomever you want, this is all a skill-based tourney, it doesn't matter if you're a whale or not. If you can't get 5 people to fleet with, you can just have 2 or 3 or 4, and then have a button to select other players randomly.
    6. Allow 30 seconds of CHAT for each team before the battle starts
    7. There is no re-spawning, the battles are played how they are now. The tournament game however might add bonuses for multiple "ship kills" or for fixers (if you heal a player under 1000 HP and that player subsequently makes a Kill, the fixer also gets credit for that Kill)
    8. You can play as many tournament battles as you like.
    9. After each tournament (One on Wednesday, One on Saturday, and One of Sunday) there are tournament rewards. From the tournament lobby, there is a leaderboard for multiple statistical categories, and everyone can follow it to see who is in the top 100 and your own ranking.
    10. The categories for tournament rewards are: (almost all of these should be based on % or averages, because otherwise the people that play the most will win everything.) And have a 10 or 20 battle minimum to qualify for rewards. Like the top 20 for each category get special badges added to their names tags during battles, and maybe 1st place gets some exclusive badge or custom boat(like all black) to use for a week.
    -Win/Loss ratio % (it must be based on winning %)
    -Average Damage per battle
    -Average HEALING per battle for fixers (if you want this reward, you must play fixer for the whole tournament, otherwise your average will do down by playing shooter or speeder,etc)
    -Average Kills per Battle(or kill assists for fixers)
    -And maybe most important (Average Overall Battle Ranking) This would be a system similar to how they reward STARS at the end of each battle. You are giving a ranking 0 to 100 for each battle, which is a formula of Kills/Frozen Damage/Fire Damage/Healing/Wins. This would be a type of ranking that would tell you the # 1 overall Player for the tournament.
    - etc (maybe another category that speeders would have the advantage)

    I think the EQUAL power boat/weapons is a much better idea, so that everyone that participates is equal during the tournament.
    One way I see for the DEVELOPERS to make money during the tournament is to allow for the use of PEARLS in the tournament lobby to buy the following:
    -Custom Colored Boats (the more exclusive the design, the more pearls) and the custom color can be used throughout that day's tournament
    -Charge 5 or 10 pearls per battle per person for the ability to join the "5 person custom teams".
    -From the tournament lobby, charge 5 or 10 pearls for a player to have 30 minutes on the Tournament Map by themselves. This way we can test our boats on the map and the weapons and develop locations for mortars/mines/torpedo. And the developer can make a few $$ for our ability to do this.

    Just my thoughts.
     
  5. *Rubber Duck*

    *Rubber Duck* Well-Known Member

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    My opinion on the other 200 guilds is this idea is ment to encourage ppl to build organized guilds not just guilds that are scattered everywhere from 4k to 1k inf...u wanna be apart of a guild that's organized and does well in guild wars...therefor bringing a purpose to being in a guild
     
  6. BattleRascal

    BattleRascal Well-Known Member

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    I agree that the guilds need to have more purpose. But even if all the super active players consolidated into 100 active guilds. There are still 100's of thousands of other "CASUAL" Battle Bay players that would like to have a fun tournament too, and from the developers perspective, I'm sure they want to have as broad a base of potential money spending customers as possible. This is why "limiting" tournaments to guild wars, is potentially cutting 80% of Battle Bay players from the game.
    The mobile games are like a revolving door, and maintaining a guild with 10 active players, who just happen to be online at the same time to play a guild war is a tough challenge.
     
  7. *Rubber Duck*

    *Rubber Duck* Well-Known Member

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    Also those other casual guilds would be able to rank up and equal this hard core guilds IF the games were set up with everyone being = mk with = items....it would turn every guild war into a equal CHANCE to be a top guild acording to the cordanation of the guild team
     
  8. *Rubber Duck*

    *Rubber Duck* Well-Known Member

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    So just because ur guild is #1 in infamy right now doesn't mean ur guild cordanation is good...u may only be ranked #753 in guild wars
     
  9. CaffeinatedChris

    CaffeinatedChris MVP

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    I've asked for something similar - not necessarily maxed-out everything, but moreso "this season in Guild vs Guild Battle, it's Junkyard Wars! Everyone gets Mk2 ships and Level 30 Common items. Bring your Skills, not your Dollar Bills!"
     
  10. fr4nk1yn

    fr4nk1yn Well-Known Member

    Joined:
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    I think getting 10 players on at once will be incredibly hard.
    My idea has been not so much tournament but challenge. Let my guild challenge the Renegades if we're stupid enough.
    We decide on how much infamy we want to put in a pot. The pot, in this case, is split among the RNG players in the battle.
    I think a 3v3 bring what you got battle would be incredible. If you can't win, don't challenge, or accept the challenge. And every one loves infamy am I right?
     
  11. Infinity[on]

    Infinity[on] Member

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    20 players in battle is not hard . U know we in 2017 ? Right ?
    Guild wars is meant to put a lot of ur guild in one battle . , not for a 3v3 challenge ....
     
  12. ShadowGearX

    ShadowGearX New Member

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    no need of 10 vs 10 do it 5 vs 5 as usual but all of same guild... its ok
     
  13. Infinity[on]

    Infinity[on] Member

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    Yeah that's not bad idea either brotha. But ten vs ten is very good as in Everyone is waiting for a huge update.
     
  14. ID•IllIlIllI

    ID•IllIlIllI Member

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    Putting it out there, team with the most speeders and tesla bolts win. Oh and 2 fixers running all boxes
     
  15. fr4nk1yn

    fr4nk1yn Well-Known Member

    Joined:
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    2017?! Holy fuck I got lost somewhere!

    Let me know how you're going to 20 players in battle on 3 different days a week when members may be in Korea, India, the US, Brazil, not only handling the logistics of time zones, but managing pings.
    There's ships flashing all over now in only a 5v5.
     
  16. Captain Gilligan

    Captain Gilligan Well-Known Member

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    Occupation:
    Freelance Motion Designer
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    Gilligan's Island
    Fixers...eh....hmmm...nah.
    I played a game with 3 high level fixers. We just ran in and killed em off one at a time with GREAT ease. They just didn't have enough firepower to hold us off.
    However, speeder with TB. I can't really disagree on that one, A good speeder is death to all ships
     
  17. Potato Skin

    Potato Skin Member

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    29 May 2017
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    I agree. Guilds are boring and not useful
     

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