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Fantasy balance notes

Discussion in 'Game Discussion' started by Joey who, 29 Aug 2017.

  1. Joey who

    Joey who Well-Known Member

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    Here are some changes I would make. We haven't seen an update is roughly 2 months so I decided to make my own list of some changes I'd make :p

    THIS IS NOT A REAL LIST OF BALANCE CHANGES

    Joeyaa's balance changes:

    Firebomb: All areas of the blast radius will do it's total damage. Bullseye getting the 30% bonus from mortimer training.

    -Firebomb damage can be very inconsistent, at times being at outer ring can do full damage

    Firebomb: Duration reduced as enemy is farther outside of the ring (frost launcher effect).

    -Firebomb duration offers way more than it should for an outer ring hit on enemy, leaving them as extra damage to cannons for an unjustified amount of time.

    Ballpark mortar: flight speed increased by 20%.

    -Ballpark offers damage to a large area but the flight time allows enemies to get closer to outer ring which does significantly less damage.

    Mine: Lowered arc slightly.

    -Mine can be thrown over tall structures which allows for over-wall spam and run tactics into groups of enemies.

    Mine: Now sinks after expiration (dealing no damage).

    -After expiring a mine should be no-good.

    Big torpedo: Now does 30% damage to nearby enemies after hitting a teammate which is alive. Does not affect splash from hitting obstacles, shipwrecks or enemy teammates (these will still do 100% damage).

    -Big torpedo deals too much when only 1 teammate is at fault for catching it. They will now receive a bigger consequence than their teammates.

    Carronade: (swift) Training option for 1 second stun.

    -Carronade can at times deal low damage with a very limited range but can also be a good defense weapon in up-close battles. Adding some extra defense.

    Tesla bolt: Tesla bolt immunity no longer goes away after a stun is broken.

    -Stun spam has always been a big problem, now you will have full stun immunity even after the stun is broken.
     
    Last edited: 29 Aug 2017
  2. • Percy •

    • Percy • Well-Known Member

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    Whats that?
     
  3. Wishaal

    Wishaal Well-Known Member

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    man, I'm glad that you don't make the updates.
     
  4. Joey who

    Joey who Well-Known Member

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    That green thing that shows up next to the stun, if you get stunned again while you have that the stun time will be very low
     
  5. disorder

    disorder Active Member

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    nothing about league and battle unfair.... sorry don't care
     
  6. Crashedup

    Crashedup Well-Known Member

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    Lol So it was all about firebomb all over again
    #nerfthefirebomb
    Carronade stun what do want one weapon to make defender the worst boat in the game lol
    Carronade dps is quite good I did a thread on it
     
  7. Joey who

    Joey who Well-Known Member

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    Defender is a carronades biggest weakness, if it helped that it would be nice. Anyways this was just for fun :p Nothing here is being added, was just very bored
     
  8. • Percy •

    • Percy • Well-Known Member

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    9th grader
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    A hospital
    Thanks i never knew that XD
     

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