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Most important balance change?

Discussion in 'Game Discussion' started by FALCO, 27 Aug 2017.

?

Which of these is the most important to be balanced

  1. Sniper cannon

    10 vote(s)
    20.8%
  2. Mortar spam

    12 vote(s)
    25.0%
  3. Fire bomb

    13 vote(s)
    27.1%
  4. Napalm spam

    3 vote(s)
    6.3%
  5. Torpedoes splash radius

    19 vote(s)
    39.6%
  6. The fire/freeze star bonus

    5 vote(s)
    10.4%
  7. Mines detonation radius/ dmg radius

    14 vote(s)
    29.2%
  8. I dont think anything needs balancing

    3 vote(s)
    6.3%
  9. Tesla bolt stun

    8 vote(s)
    16.7%
Multiple votes are allowed.
  1. FALCO

    FALCO Active Member

    Joined:
    20 Jun 2017
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    Which of these do you guys think is the one that needs a balance the most

    I looked at the general discussions forum and these were the ones most people were talking about
     
  2. - Oskar -

    - Oskar - Well-Known Member

    Joined:
    27 Jun 2017
    Messages:
    225
    why not stun, flare gun, hp in defender, speed in speeder, doble weapon, doble plate, 3 bandage in the same boat... devs nerf or buff looking stats not personal opinions (I guess...)
     
    Shadow Moon! likes this.
  3. FALCO

    FALCO Active Member

    Joined:
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    I wanted to add all the ships but you cant put that many options in poll :(
     
  4. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
    23 May 2017
    Messages:
    851
    Fire bombs certainly need a nerf. Damn people running around with underlevelled Fire bombs just cause it gets you an extra star easily.

    Damn lame players getting 3 stars simply cause they fired a Fire bomb once and then hit them with a blast cannon right before dying.

    Fudging players who did 3k dmg getting 3 stars while players who did 5+ get 2. Not fair.

    Certainly requires a huge nerf.

    And
     
  5. FALCO

    FALCO Active Member

    Joined:
    20 Jun 2017
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    And...?
    Why did you put and at the end
     
  6. CheekyDevilGod

    CheekyDevilGod Well-Known Member

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    851
    Forgot, will post it if I remember
     
  7. Procrastinator

    Procrastinator Member

    Joined:
    10 Aug 2017
    Messages:
    39
    Then why didn't you vote for reduction in star bonus. Fire bomb is not op as a weapon only star bonus needs tweaking.
     
    behumble likes this.
  8. The Otherguy

    The Otherguy Well-Known Member

    Joined:
    26 Jun 2017
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    Occupation:
    Tech support
    Location:
    behind that rock over there
    .
    (and dont nerf ships, buff the opposing ships. i.e. buff enforcer/defender to deal with the speeder)
     
    ThatOnion, behumble and LimeOnMars like this.
  9. FALCO

    FALCO Active Member

    Joined:
    20 Jun 2017
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    133
    Yeah i agree enforcer defender and fixer need a buff
    Didnt have enough poll options though there is a limit :(
     
  10. Cpt Obvious

    Cpt Obvious Well-Known Member

    Joined:
    2 Jul 2017
    Messages:
    384
    Upper limit of stun lasts too long IMHO, 14-15 seconds might as well be forever in some fights.
     
    behumble likes this.
  11. The Otherguy

    The Otherguy Well-Known Member

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    Occupation:
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    behind that rock over there
    My stuns always get broken by noob teammates. :(:mad:
    (But its great 1 vs 1)
     
    Shadow Moon! likes this.
  12. FALCO

    FALCO Active Member

    Joined:
    20 Jun 2017
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    I think i can add one more ill probably add stun
    But just to let you know when you are stunned and someone shoots you the stun is broken so its not as good as you think if u stun someone its pretty much useless to shoot
     
    The Otherguy likes this.
  13. CheekyDevilGod

    CheekyDevilGod Well-Known Member

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    There is no such option available in the poll
     
  14. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
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    Nobody needs a 15 second stun, we only stun cause we don't want them shooting when our weapons are on CD. Letting the stun last for the full time will allow them to fully cd their own weapons and items too.

    We break the stun as soon as out items are off CD.

    Noib teammates make sure the stun doesn't last a full 15 seconds anyways so chill. Tesla bolt is not o.o, neither is shield anymore. No items are unfair in the current meta except fire bombs, that too due to contribution alone
     
  15. Procrastinator

    Procrastinator Member

    Joined:
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    There is, 6th option
     
  16. Jdm7

    Jdm7 Active Member

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    Speed nerf in speeder? That would defeat the purpose of that boat. That's like saying nerf a shooters weapons slot.
     
    ThatOnion likes this.
  17. behumble

    behumble Well-Known Member

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    26 May 2017
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    734
    The length of stuns is a big problem Ace I+, when I get stunned as a fixer it usually lasts for 10-12 sec and the hp I heal is also nerfed for a longer time. My team mates would likely be more dead then I could revive after this time (if the other team is strong, which they always are) so my only option is to get hit by a weapon (I try for the very edges of mortars lol) , but some can do 1-2k dmg and at that point we are all unrevivable.
    This happens pretty frequently. Also the number of time it's a 2v2 or even 2v1 of me and a shooter vs a speeder, the story is the same, shooter gets stunned, speeder aims at me, I either run away or die and game over....
     
  18. The Otherguy

    The Otherguy Well-Known Member

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    YES! Dont nerf any more ships, buff enforcers/defenders to deal with speeders.
     
  19. CheekyDevilGod

    CheekyDevilGod Well-Known Member

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    851
    Cannot, freeze contribution is adequate if not less. It's only the fire bonus that's unfair
     
  20. FALCO

    FALCO Active Member

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    Daaaam guys look at the poll so many people voted for torpedo splash radius i am very surprised
     

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