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Limits on infamy difference fleet up

Discussion in 'Bugs, Issues & Inquiries' started by Lightsoutokyo, 11 Jul 2017.

?

infamy difference limit to fleet up

  1. No limit- leave it be

    2 vote(s)
    16.7%
  2. 500 or less spread

    8 vote(s)
    66.7%
  3. 500-1000 spread

    0 vote(s)
    0.0%
  4. Scale it, more infamy more spread

    2 vote(s)
    16.7%
  1. Lightsoutokyo

    Lightsoutokyo Member

    Joined:
    16 Jun 2017
    Messages:
    80
    There should be limits on the amount of difference in infamy you are allowed to have to fleet up
    Been in a few fights were people were 1500 to 1600 infamy playing with somebody who is fleeted up with someone 600/800 infamy
    On the flip side I got into a game where I was going against people with 2200-2600 infamy and I was more of hinderance than a help

    I believe there needs to be limits on this if you're going to only earn infamy on wins and losses
     
  2. "har"Smash until the end

    "har"Smash until the end Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    453
    Location:
    Somewhere in the earth
    The limit should be 800(?)infamy,or the devs change it since u said 1600 infamy people fleeting with 600 infamy
     
  3. Lightsoutokyo

    Lightsoutokyo Member

    Joined:
    16 Jun 2017
    Messages:
    80
    Maybe it is
    But I know I was in a game with someone just above 600 infamy but I'm sure they were fleeted up with someone who was ~1400 infamy and I was in a match with them
    Still
    That shouldn't happen
     
  4. Ian

    Ian Well-Known Member

    Joined:
    29 May 2017
    Messages:
    851
    Occupation:
    Student
    Location:
    California
    Yeah limit is 800 which is alright I guess, but early on that could be like 1500 and 700 infamy players which is a little much. Perhaps they should scale it? 25-35% maybe?
     
  5. Lightsoutokyo

    Lightsoutokyo Member

    Joined:
    16 Jun 2017
    Messages:
    80
    That's the case in all three of my examples
    800 Seems like very little when you're in the 4000 range but when you are in the 0 to 1500 range that spread is just too big
     
    Ian likes this.
  6. Epekka

    Epekka Well-Known Member

    Joined:
    6 May 2017
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    Location:
    in the not too distant future
    Yeah
     
  7. Helius Maximus

    Helius Maximus Active Member

    Joined:
    25 Apr 2017
    Messages:
    255
    Occupation:
    PM
    Location:
    Monterrey, NL, MX
    I don't know if there are recent changes in fleet up limits and actually i don't remember if this 49cc guy was in a fleet, but somebody can explain why the matchmaking included a 1700 guy in a 3000+ match?

    IMG-20170712-WA0040.jpg

    Is this a bug of some sort?
     
  8. ● • ARM¥TR!X F!X€R • ●

    ● • ARM¥TR!X F!X€R • ● Active Member

    Joined:
    18 Apr 2017
    Messages:
    135
    49cc -> Infamy Dropper #pleaseBANNEDthisplayer @Miika
     
    Ian likes this.
  9. ● • ARM¥TR!X F!X€R • ●

    ● • ARM¥TR!X F!X€R • ● Active Member

    Joined:
    18 Apr 2017
    Messages:
    135
    49cc
     

    Attached Files:

  10. Ian

    Ian Well-Known Member

    Joined:
    29 May 2017
    Messages:
    851
    Occupation:
    Student
    Location:
    California
    Yeah been in a game with him too, his actual infamy was around 3000 but he's just been infamy tanking/trolling. Notice he's using uncommons and all tier 1, also if you watch him play he 90% just tesla bolts and freezes people.
     
  11. Joseph Harrison

    Joseph Harrison New Member

    Joined:
    9 Jul 2017
    Messages:
    16
    Is there a point to hitting someone for less than 50 damage? I use bolts and freeze because its the best I can offer to a match that's already down one person.
     
    Helius Maximus likes this.

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