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Meta Snapshot 1/7 [Bigger Boat Patch]

Discussion in 'Game Discussion' started by Kitterini, 1 Jul 2017.

  1. xBonk

    xBonk Active Member

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    Occupation:
    Machinist
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    USA
    I love hunting speeders sitting in my defender, dual blast cannons. It's a great feeling leading them and hitting them at top speed. More speeders please.
     
  2. Kitterini

    Kitterini Well-Known Member

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    Agreed (except from using the word kappa in a sentense, but I have turned 15 so thats probably why!).
    Its a small size and that has its limits indeed. Game only lists top 50, so going beyond would require a larger effort than I was willing to do.

    That being said, the playerpool at the top of the mountain is quite small. At 3624 infamy I'm ranked #276 (top 200 is around 3800). And I'm nowhere near reaching endgame in my bluegeared mk5 boat. So top 50 is quite a large portion of the endgame meta.
     
  3. Syla5

    Syla5 Active Member

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    Sorry if I am repeating someone else here as I have only skim read the thread, but a key thing to remember about this game is that meta shifts won't happen quickly.

    The key reasons for this are mainly down to people investing in their best ship and items. Quite often play styles of different ships mean different items are required when changing ship.

    Also not everyone has the same max tier ship. If you often cruise around in a mk6 speeder, you are less likely to have upgraded a mk6 defender or fixer or what ever ship you want to jump in to, so many people will stick to the one ship, and use their earned gold to buy new perks/parts/piece to help make that ship better.

    It takes a very long time to gear up just one ship so we cannot expect quick meta shifts.

    A good comparison will be fixer to shooter. If you have leveled most of your time as shooter, you will invest and focus on 2 weapons, then 2-3 yellow items, then some blues. While your weapons and blues will be transferable to the shooter, at mk5 for example you are suddenly 3 weapons short, and the 2 weapons you have been using for speeder might not be ideal for the play style you want to run on your shooter. You all of a sudden need 3-5 weapons.

    Just some rambling thoughts from a lowly mk4 fixer who is desperate to change to a different ship just to enjoy something different (love my fixer but would also love to pew pew every now and then) but don't want to thank infamy cause I am running round in an unoptimised boat.
     
    Miathan and David Bonaparte like this.
  4. Kitterini

    Kitterini Well-Known Member

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    @Syla5 Very true, metas take time to adapt. The dataset has to start somewhere though :)
    Alot of the top player have played for long enough (or spend enough) to have options though -- Ill bet that many of the speeders started their boatcaptain careers elsewhere and then moved over.

    But its undeniably not a small feat to find and/or level a new set of items, find x million gold for shipupgrades and respec+level up different crew.
     
  5. Syla5

    Syla5 Active Member

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    Oh I totally agree the dataset starts somewhere. It would be nice if Rovio gave out some more information about the overall population or at least made it easier to view in game so you could search against more then just the top 50. Also filter down the infamy and ship mk's etc
     
  6. David Bonaparte

    David Bonaparte Active Member

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    nice post! My only comment is that Repair Bolt won't have an effect on the meta for quite some time, since they would be starting out very low level. Assuming fixers don't die out altogether.
     
  7. TheEpicWarlord

    TheEpicWarlord Active Member

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    Yeah if I wanted to run fixer I would have to spend 5 million on ship upgrades probably another 4 million just getting decent items.
     
  8. Netsa

    Netsa Well-Known Member

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    9 May 2017
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    I don't want to get pessimistic, but it might be that the game's mechanics just reward high speed too much. Speeder is overpowered by default because speed itself is too good. I don't predict that the meta will change much, but hopefully I'm wrong.
     
    dikshift likes this.
  9. dikshift

    dikshift Active Member

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    4 May 2017
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    158
    So, a nerf to speeders would be fine because they will still be fun to play, is that what you're saying? I wholeheartedly agree then.
     
    iRSS and Babablacksheep like this.
  10. dikshift

    dikshift Active Member

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    Yes exactly, especially since bullet travel and turret speed are factors in the game. Having said that, speeders should get a nerf to health instead of speed or else they lose their uniqueness.
     
  11. Johnnieday

    Johnnieday Member

    Joined:
    12 Jun 2017
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    Probably yeah.
    I mean defender players are : brute force (no skills require) > I move forward and because I have huge health, I can just go to enemies territory and destroy.

    Shooter players now are : camp, put mines everywhere and shoot mortars from a distance.

    Fixers : well, they follow the flow usually (beside the fixers trying to be the enforcer and go do damages instead of healing). It requires lots of attention.

    Enforcer : faster because of overboost but during cooldown, VERY slow but excellent manœuvrebilities. Turret is amazing. A bit more weapons.

    Speeder : less weapons, not a lot of health (and please, stop saying "I saw a 11k and 9k speeders out there !" > yeah but FIX and DMG Don aren't humans. Put their shields in other ships, and you'll understand the big big pain) but what lacks in all that is basically the speed.
    Again, with skills, you can hit a moving speeder while doing overboost. Not to mention the very very low defense stat on that ship.

    last time I played, we had a 5 enemies team speeder vs 1 defender / 2 shooters / 1 fixer and 1 speeder.
    Guess who won VERY easily ? Not the enemy.
    When your weapons can stun them or hit them so hard it takes half (or 3/4) of their health one shot, well... you get the idea.

    What about nerfing defenders ? I saw once a 16k+ defenders with amazing weapons. Guess what ? He ran over us like we were ants !

    Balancing is good but this wasn't the proper way to do it.
    Give more speed to other ships, make the turret turn a bit fast, agility to move a bit better (MAYBE add one yellow slot to shooter/defender > but that would be OP). It's one way to balance the game instead of nerfing EVERY things in this game.
    Before the update ? Nerf the railgun, the tri torps.
    Next ? Nerf the big torp and swift (I mean it's so fast right ?), next nerf fixers so they can ONLY aide duct tapes. Next ? Buff mortars so today's campers will become THE ruler of the seas.
    Since the update, it's been a camping wars, like "Battleship".
    We "sit", kick back some mortars and we see who destroys who.
    WOW ! Very strategic if you ask me !!

    They are slowly destroying what could have been one of the best mobile game. Period.
     
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  12. Alpha .

    Alpha . Member

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    I smell a speeder. Even tough I don't agree with the tactic of mortar camping, it's called sticking together, you complain about it but you're most likely a speeder yourself, meaning you love targets that go off alone and grant you easy kills. Speeders are blatantly OP, it's just your choice if you deny it or not. You said speeders are played because they are fun, not because they are OP? Really now? You really believe ANY of the top 50 would play the speeder if he was, lets say underwhelming? If it caused them to drop a thousand infamy, they'd still play it because 'fun'..? Yeah, you're just being biased because you play speeder yourself.
     
    Babablacksheep and dikshift like this.
  13. Johnnieday

    Johnnieday Member

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    I play 50-50 speeder and shooter.
    And guess what ? I get much more wins by being a shooter.
    But it's slow, it's "boring". It's basically "point and shoot". It's easy.
    I like the "rush" speeder gives even though i would drop 500 (or more) infamy score by playing with it. There is strategy to it : Where to go, how and whom to shoot and find a way to get out.

    And please... Camping mortars = Sticking together ?
    So for you, someone hiding behind an iceberg (or other things), just firing mortars is a tactical choice ?
    Beside the new players, I can guarantee you, the majority of players (and I'm not going with veterans) won't agree it's a tactical choice.
    The game got boring. That's all. Lack of contents + camping players = no fun.
    You know why the devs. buffed mortars ? Because no one would play it. Why ? Because it's BORING.

    And before you say "If it's no fun, find another game and quit this one" :
    Yes, I did find another game. Much more friendly to play, doesn't nerf things every updates but ADDS new contents making the game more enjoyable.
    Guess what ? Players love it. Sure, new players will always whine about how unfair it is since they start at low level, but doesn't whine anymore when they reach to "top".
    And why do you think A LOT of veterans are quitting ? Regardless them being speeder, shooter, defender, enforcer or fixer ?
    Nerf every updates, lack of contents, etc... One word ? BORING !

    By the way, F2P watching ads ARE NOT the ones supporting the developments of ANY game. If you think they do, think again.

    There is a reason why the top players are in the top. Certainly not by making the game easier.
    Same with life, kid. You will never reach the top if everything comes too easy.
     
  14. P0rthos

    P0rthos Well-Known Member

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    @Johnnieday agreeing with much of what u say except for the defender being easy part. A speeder does give you quite a bit of a rush since it takes crazy quick reflexes and fast decision making, however, while slow, defender is anything but easy my friend. :cool:
     
  15. Stelmo

    Stelmo Well-Known Member

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  16. Johnnieday

    Johnnieday Member

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    Porthos,
    I do apologize if it came that way and no ship is "easy". Takes skills to turn the slow turret much faster and other things.
    It certainly isn't easy to kill though ! :mad:
     
  17. Kitterini

    Kitterini Well-Known Member

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    So many teasers!
    What are you playing instead of BB? And what is your ingame name?
     
  18. TheEpicWarlord

    TheEpicWarlord Active Member

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    210
    It rewards speed firepower health healing speed is the most easy to get out of the way cause you can lead a shot easy I shot a flare and then blast is fairly easy on a full moving speeder with practice.
     
  19. MHz3000

    MHz3000 Member

    Joined:
    1 May 2017
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    91
    Speeders are good against mortar boats but do yourself a favor anyways and keep a normal cannon on you, they do great dps.
     
  20. CheekyDevilGod

    CheekyDevilGod Well-Known Member

    Joined:
    23 May 2017
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    851
    I play shooter, speeder and defender

    I'm no top gun but I can say for sure that Speeders are being played in the higher infamy levels cause when you have mk6 ships, Your speed and agility sucks like hell and speeder is probably the only ship with decent speed and agility.

    Since after mk6, the next upgrades focus on giving the ships better stats instead of more slots, the meta will probably change

    Speed is not op

    The reason it seems so is cause nobody pays enough attention to rudders and gear lubes

    Shooting down speeder while it isn't easy isn't as difficult as it you make it seem

    Killing speeders becomes easy with enforcer cause of it's agility

    Enforcer is basically an anti speeder ship

    Get an enforcer with a stun and a frost and slay all speeders

    An increase in the number of speeder predators will cause a decrease in speeders (The people who play speeders cause they love it will continue to play it but atleast we can rid ourselves of those who spam speeders)

    The game is well balanced

    The only reason speeders work well is cause y'all probably ignore working on the kind of builds and stats that are required to kill speeders ( Ship and Turret agility)

    Also, the guy who said somebody has a speeder with 1.7+ base speed

    All ships have a cap on agility and speed

    Speeders can't go any faster than 1.64

    Maybe the new update changed it so meh

    And finally

    The devs nerfed overboost and pulse cause too many fixers spammed a dual overboost, always ran at 50% extra speed and covered the whole map wandering off alone trying to do dmg, healing themselves instead of sticking with the team and fixing them

    The nerf made sure the cheapstake fixers ditched the ship and the really good ones kept playing.
     
    Kalbs likes this.

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