While the other nerfs come & go, it has made way for more spam mortar setup as mk3 / mk4 shooter in lower leagues at 500-1k infamy. I know that this does not constitute a bigger player base but it seems to me as a crucial part of the game where players spend more time on understanding game mechanics and analyzing different strategies than having to actually play through it and perform testing.
It saddens me to see a significant number of players just rushing to mk4 shooter only to have a spam mortar setup and push their way up. I feel like this is ruining the point of being a shooter exactly.
In my perspective what can be done to address this is to have limited number of radially damaging weapons at different tiers of ships. (2 out of 4 slots in an mk4 shooter for example.) This also gives more strategic aspect to it.
Note: This is just my opinion about the current situation at lower leagues, please don't hate. I'm an f2p player for now. Sorry for the long post. Thank you for your time. Cheers!
PS: I like how updates actually feel like an update in this game!
EDIT: Thank you all for the replies. Like one of them said, it gets a little tough for fixers to survive barrage of mortars even under self healing, let alone fixing teammates in bigger (open) maps like chill zone or damage depot. Matchmaking has been pretty uneven too.
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