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Guardian strategies

Discussion in 'Strategy Discussion' started by Guncaptain809, 23 Jan 2019.

  1. Guncaptain809

    Guncaptain809 Well-Known Member

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    This might sound a bit silly since guardian is so new, but has anyone really figured out a legitimate strategy or build for guardian?
     
    Sidd gamer likes this.
  2. JoshW

    JoshW Well-Known Member

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    Double wall is brutal to play against.
    I've never used guardian myself but have fought quite a few and the ones running double shield wall and explosive cannon seem to do the best.
     
    Su-57 likes this.
  3. Redneck Messiah

    Redneck Messiah Well-Known Member

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    I've played a fair share of games with the Guardian... I'll share a bit of what I've learned here.

    As far as basic strategy goes, nothing is more important than staying with your team. This way, they can benefit from your teals, and you can benefit from their firepower. Try to avoid going solo, you are a slow ship with little offensive power.
    For loadouts, there are a few good builds to run. As @JoshW said, dual defense walls is an incredibly difficult nut to crack. If you'd like to support your teammates in a variety of ways, try defense wall/cleanse pulse/defense aura. This lets you deflect damage and offer cures and/or reductions to pesky frosts, stuns, and burns. You could sub in a bolster armor instead of the wall there, but I prefer the wall. For blue items, either dual shields/turbo or shield/bandage/turbo are solid options. For red items, carronade/sniper works well, allowing you to attack from range and protect your teammates from attackers up close. You can replace the sniper with any torpedo for much the same effect. Burst combos, like flare/blast, flare/explosive, or blast/grenade are a nice offensive one-two punch if that's more your speed, and let teammates with cannons snag some bonus damage off your burning effects. And being a Guardian is all about supporting your teammates, after all.
    Fleetwise, a Guardian/Fixer tandem provides unrivaled support power, but can leave your team a bit empty-handed in terms of guns. Fleeting with a hit'n'run speeder or enforcer makes things interesting, as they can dish out devastating amounts of damage and return to you for some cover to regenerate behind or debuff removal.
     
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  4. Su-57

    Su-57 Well-Known Member

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    at this stage only few player know how to use it in effective way . mostly if i have one guardian in team chances are its gonna be 4-5 battle . guardian mostly keep turning boat to use defense wall rarely get chance to fire weapons properly .
     
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  5. Redneck Messiah

    Redneck Messiah Well-Known Member

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    And yet you liked @JoshW's post saying double walls is a good build.

    Just sayin'
     
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  6. American Marauder

    American Marauder Well-Known Member

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    That would be Grand Paladin. He's played over 1000 games with it. Beat me 12 games in a row in custom 1 v 1. In the right hands, its OP as hell :)
     
    Last edited: 23 Jan 2019
  7. R4Z0R

    R4Z0R Well-Known Member

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    why do u wanna know?
    "that would *be"
    :):p
     
    American Marauder likes this.
  8. Guncaptain809

    Guncaptain809 Well-Known Member

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    You should copy and paste this into its own thread.
     
    Sidd gamer likes this.
  9. Ser Tomaz

    Ser Tomaz Active Member

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    Yo, those walls only receive the first tick of fire weps, right?
     
  10. JoshW

    JoshW Well-Known Member

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    I'll try to find some replays for you today
     
  11. JoshW

    JoshW Well-Known Member

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    Guncaptain809 likes this.
  12. Guncaptain809

    Guncaptain809 Well-Known Member

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    JoshW likes this.
  13. Guncaptain809

    Guncaptain809 Well-Known Member

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    I’m pretty sure flare disables it iirc
     
  14. Redneck Messiah

    Redneck Messiah Well-Known Member

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    Thanks, but in my opinion, that isn't long enough to merit its own thread. I think it should remain here as part of a wider range of guardian tips.
     
  15. Guncaptain809

    Guncaptain809 Well-Known Member

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    Well if you say so, not like this thread will last long though
     
  16. wcc634

    wcc634 Member

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    Ummmm... so you’re saying I might have something going on with the four rare and two epic walls collecting dust in my inventory? Damn.
     
    R4Z0R likes this.
  17. Sewah

    Sewah Well-Known Member

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    Guncaptain, thanks for creating this post.

    Redneck, thanks for giving the advice.

    I use dual wall, and its fun deflating most weapon damage.

    Even common wall can withstand most high damage weapon.

    I wish the cooldown can be a bit lower.
     
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  18. wcc634

    wcc634 Member

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    So does it work like a Tesla shield, absorbing shots until hit point level is reached, but with no stun when that happens?
     
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  19. JoshW

    JoshW Well-Known Member

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    For sure lol
    If they do that they'll need to add a stun like TS
     
  20. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Good threads never die!

    Adding this to my "Tips and Strategy" motherthread as a "Honorable mention: Developing Discussion"
     

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