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Improving Infamy system

Discussion in 'Suggestions & Ideas' started by Su-57, 8 Jan 2019.

  1. Su-57

    Su-57 Well-Known Member

    Joined:
    20 Nov 2018
    Messages:
    541
    Occupation:
    Artist
    Recently we have seen lots of changes into this game but one thing rarely changed , maybe get worse by every update . Its Infamy system. these days its very common to see how lots of players losing infamy . i have seen some 2000+ infamy player losing 700-800 infamy in 7-10 days. its not like they don't know how to play the game or its not like they suddenly forgot how to handle the ships . its something due to system of the game .

    We all have lots of struggles in real life and most of like to watch film , listen to music or play video games to have some good time have some fun . we wana enjoy the game . and this is the main motive used to be behind most of Video games i think Ravio forgot it .

    I request developers to make this game little bit more positive so players feel like they are making progress . trust me if you are mainly interested into $$$$ you still need to make it this because once people will see they are making progress some of them defiantly gonna spend $$$ because then they will find it worth spending $ . right now its not .

    I think Infamy should be based on players performance not based on team as there are lots of players who do suicide and die in 15 seconds . but its little complicated to judge performance of some boats .

    so if you wana keep it as team based Infamy there is a another way . its very simple . give +24 for every win but -22 for every lose . so if someone win 5 in row then lose 5 in a row he/she still gonna make progress of 10 point infamy . this will motivate players to keep playing Infamy league . and you should also increase reward . maybe sometimes give item pieces and powercells . also make powercell available in market . because sometimes we have copies but not enough powercells .
     
    NeptuneGaming likes this.
  2. Skirra08

    Skirra08 Well-Known Member

    Joined:
    15 Oct 2018
    Messages:
    177
    I would have sworn that part of the 4.2 update is that infamy will be based on performance. At least in part.
     
  3. SpatulaOfLove

    SpatulaOfLove Member

    Joined:
    2 Nov 2018
    Messages:
    19
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  4. -729835959

    -729835959 Active Member

    Joined:
    11 Jul 2017
    Messages:
    286
    Location:
    where I stand.
    Why not?
    They already said that they will do this in 4.2 sneak peek video from YouTube.
     

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