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What if Battle Bay Was Add BATTLE PASS????

Discussion in 'Suggestions & Ideas' started by JohnWickBuildMaster69, 26 Nov 2018.

  1. JohnWickBuildMaster69

    JohnWickBuildMaster69 Member

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    As many clever people know (wow real clever!), many popular game, like of Fortnite (<3) and Pixel Gun 3D has awesome, amazing feature know as Battle Pass (wow! cool feature!). Battle Pass is fun, exciting way to get cool stuffs such as cosmetic and cool weapon for you stuff. What awesome idea! Battle Pass need challenges done to level up! Wow! Fun to do challenge on Battle Pass and get reward! So... supposing Battle Bay add BATTLE PASS?????????????????????????????? That so neato! Player can get free Battle Pass or upgrade premium Battle Pass! How nice to get reward by buying Battle Pass! Battle Pass give lucky player of Battle Bay cool parts, items, ship parts, and new BOAT SKINS by do special BATTLE PASS QUESTS! These quests hard than normally, but give levels in Battle Pass as reward, and Battle Pass give all those goodies! What nice reward for lucky player who take time out of life to rank up Battle Pass! All the cool kid buy BATTLE PASS instead dorky VIP subscribe! Battle Pass give real benefit to hard working player! Such nice to give everyone Battle Pass for goodies!

    That's my idea, pls like it lots! I know Battle Pass will improvement Battle Bay significant. Leave feedback on thread to support BATTLE PASS and tell me what you think!

    Edit: Apology if hard to understand, English is not first language.
     
    Last edited: 26 Nov 2018
  2. JohnWickBuildMaster69

    JohnWickBuildMaster69 Member

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    I said already, but leave feedback! I love Fortnite and Battle Bay with all my heart and I would love to be improve a game I love! Tell your thoughts to me!
     
  3. JohnWickBuildMaster69

    JohnWickBuildMaster69 Member

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    thank very for like Anti Snipe! Good to find fellow who like Battle Pass Idea!
     
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  4. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Yo, dude, this idea is lit! However, I'd like them to allow existing VIP users to get their season pass for a cheaper rate, as that would boost their VIP subscribers. VIP subs keep the money flowing, and I think they deserve the boost.
     
  5. JohnWickBuildMaster69

    JohnWickBuildMaster69 Member

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    nice idea!
     
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  6. Redneck Messiah

    Redneck Messiah Well-Known Member

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    This actually sounds pretty neat, bro! Continuing on @TheAntiSnipe said about VIPs getting a price reduc on buying the premium upgrade for the Battle Pass... (and I know how un-Rovio like this is lol)...
    Assuming they invent a new currency to upgrade/buy levels for the Battle Pass (which, face it... they would)... What if they made said currency available in daily rewards, care packages, or rewards in the Pass proper and had it stack over time, so everyone, even if they don't want to spend, will at some point be able to buy a premium Battle Pass?
     
  7. JohnWickBuildMaster69

    JohnWickBuildMaster69 Member

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    That would be cool! Everyone can have a shot at best rewards eventually! Thx for support Battle Pass suggestion!
     
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  8. JoshW

    JoshW Well-Known Member

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    A new way of earning rewards that isn't simply grind until your thumbs fall off. +1

    Higher skilled players would be able to complete challenges faster and get cool skins to show off their effort. +1

    Casual players still able to claim free rewards to help progress. +1

    I'm not sure what the future plan is for new ships but it would be really cool to be gifted the new ships as the final tier reward.
     
  9. JohnWickBuildMaster69

    JohnWickBuildMaster69 Member

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    Yeah, top reward as a few legendary pieces or a lot ship parts is good idea!
     
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  10. Redneck Messiah

    Redneck Messiah Well-Known Member

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    Thought just struck me: Now that each ship is unified in one appearance, as opposed to the old upgrade system where ships were progressive and changed over time, ship skins are actually fairly easy to implement, because you only need to make one variant for each ship instead of 7. Some can be basic swaps (like being able to recolor a fixer/speeder into the defender''s blue with red accents color scheme, etc), while the higher end cosmetics can be full on retextures, like diamond, rainbow, scorch, camo, pixelated colors, or completely new base color sets, like white, silver, black, and so on. If this is implemented, it should be that obtaining a skin unlocks it for all boats, because buying your favorite purple color swap 7+ times would be pretty lame. I know that it probs would have to be (because Battle Pass), but I also don't trust Rovio not to pull that bs after their history...
    Alternatively, each ship could have its own, exclusive lineup of special skins/colorings, with only the basic swaps like I outlined earlier being shared. Although, I prefer the idea of every boat having a shared pool. Would suck to have a skin that would look lit on a Reaper, but is exclusive to Fixer, and so forth.
     
  11. Redneck Messiah

    Redneck Messiah Well-Known Member

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    Also: @JohnWickBuildMaster69, LOVE your idea, and the suggestions meself and others have tacked on. I want this ide to succeed for all of us.
    I'm going to start outlining a basic idea for a challenge system for the Battle Pass, which I'll likely post tomorrow night.
    Can't believe nobody's thought of this yet lol
     
  12. JohnWickBuildMaster69

    JohnWickBuildMaster69 Member

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    @Redneck Messiah, Thank SO MUCH for support, as to all who liked/add own idea to my thread. Of the skin idea, I very like, and am excite to see you challenge system idea.
    I too am hope that Battle Pass are implement.
    Again, hope my English are not too bad... I only learning for little over few months now. Hopefully improve with time passage.
    Edit: I too am believe that boat skins should mostly not be on one boat only :)
     
    Last edited: 26 Nov 2018
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  13. Redneck Messiah

    Redneck Messiah Well-Known Member

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    Okay guys, prepare for some rantage.
    Last night and today, @JohnWickBuildMaster69 and I DMed each other and came up with a challenge system. We decided I should post it because it's complicated and I'm the fluent English speaker in the room. Here we go:
    First off, we decided that leveling up the Battle Pass via challenges would require a currency (we called it Crystals for simplicity's sake, but that is by no means final), which are by completing different difficulties of challenges. Easy challenges give 2, mediums 5, and hards 8. 10 Crystals are needed to progress a level. Each day of the season brings one challenge of each level for all to complete. Each week unlocks a new set, which lasts all season and has two of each difficulty. One challenge from each dificulty from this set is available to all, while the other one is only for players who bought premium. At certain points,players (mainly ones who bought the premium edition), will unlock Crystal multipliers that boost their crystal earnage for the season's duration, either through giving some free daily or multiplying challenge rewards. That defines the level up system, now on to the challenges themselves.
    We started with harder variants of existing quests: (note: variables replace numbers, in reality quest numbers are balanced to your level to avoid Pass being too easy/hard.
    Weapon Specialist: Deal (X, Y, Z) damage with (insert weapon).
    Protector: Give (X, Y, Z) healing to teammates.
    Dominator: Win (X, Y, Z) battles.
    Star Hoarder: Earn (X, Y, Z) Stars.
    Win Machine: Win (X, Y, Z) games with (insert ship).
    Ship Sinker: Destroy (X, Y, Z) ships.
    And now on to new challenge ideas, specifically for the Battle Pass:
    Map Strategist: Win (X, Y, Z) battles on (insert map).
    Map Overlord: Sink (X, Y, Z) ships on (insert map).
    Jack of all Ships: Win a game with every ship you own. (Hard)
    Trapmaster: Use Mines or Napalm (Y) times.
    Beserker: Deal (X, Y, Z) fire damage.
    Sniper: Deal (Z) damage from a distance of 25 meters or more.
    Brawler: Deal (Z) damage from a distance of 10 meters or less.

    That concludes our ideas, please let us know what you think! You're also welcome to suggest your own Battle Pass challenges... we didn't think of EVERYTHING, and we appreciate the support!
     
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  14. JohnWickBuildMaster69

    JohnWickBuildMaster69 Member

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    Thank much for write challenge idea! Yes, is complicate system, but we are thinking it will work pretty well! As @Redneck Messiah Said, we would love you guys to leave us feedback about our system for Battle Pass challenge, and to suggestion new challenge ideas! Again, thanks to everyone who is support my idea, and HUGE shoutout to @Redneck Messiah for all help. See ya!
     
  15. Redneck Messiah

    Redneck Messiah Well-Known Member

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    My pleasure, dude! Happy to help :)
     
  16. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    I'll help you guys! Editing your message with strategy thread-tier markdown:



    Okay guys, prepare for some rantage.
    Last night and today, @JohnWickBuildMaster69 and I DMed each other and came up with a challenge system. We decided I should post it because it's complicated and I'm the fluent English speaker in the room. Here we go:

    First off, we decided that leveling up the Battle Pass via challenges would require a currency (we called it Crystals for simplicity's sake, but that is by no means final), which are by completing different difficulties of challenges.

    Easy challenges give 2, mediums 5, and hards 8. 10 Crystals are needed to progress a level.

    • Each day of the season brings one challenge of each level for all to complete.
    • Each week unlocks a new set, which lasts all season and has two of each difficulty.
    • One challenge from each dificulty from this set is available to all, while the other one is only for players who bought premium.

    At certain points, players (mainly ones who bought the premium edition), will unlock Crystal multipliers that boost their crystal earnage for the season's duration, either through giving some free daily or multiplying challenge rewards. That defines the level up system, now on to the challenges themselves.


    We started with harder variants of existing quests:
    Code:
    Weapon Specialist: Deal (X, Y, Z) damage with (insert weapon).
    Protector: Give (X, Y, Z) healing to teammates.
    Dominator: Win (X, Y, Z) battles.
    Star Hoarder: Earn (X, Y, Z) Stars.
    Win Machine: Win (X, Y, Z) games with (insert ship).
    Ship Sinker: Destroy (X, Y, Z) ships.
    And now on to new challenge ideas, specifically for the Battle Pass:
    Code:
    Map Strategist: Win (X, Y, Z) battles on (insert map).
    Map Overlord: Sink (X, Y, Z) ships on (insert map).
    Jack of all Ships: Win a game with every ship you own. (Hard)
    Trapmaster: Use Mines or Napalm (Y) times.
    Beserker: Deal (X, Y, Z) fire damage.
    Sniper: Deal (Z) damage from a distance of 25 meters or more.
    Brawler: Deal (Z) damage from a distance of 10 meters or less.
    
    That concludes our ideas, please let us know what you think! You're also welcome to suggest your own Battle Pass challenges... we didn't think of EVERYTHING, and we appreciate the support!
     
  17. Redneck Messiah

    Redneck Messiah Well-Known Member

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    lol, the original was a bit of a blobby mess... But it's the thought that counts XD
    Thanls for organizing this!
     
    Last edited: 27 Nov 2018
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  18. JoshW

    JoshW Well-Known Member

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    I dig it.
    A few suggestions:
    Trap master - I think it should require damaging unfriends, otherwise people will just spam those items to complete the challenge.

    We could also incorporate battle highlights into this so they actually serve a purpose.
    Gunslinger - Receive ( X, Y, Z ) Nice shot medals.
    Brutal Killer - Receive ( X, Y, Z ) Double kill [worth 1 medal], Triple kill [2] , Quad kill [3] and Penta kill [4] medals.
    Dead Eye - Receive ( X, Y, Z ) Longshot medals.
    Survivor - Complete ( X, Y, Z ) Matches without your ship sinking.
    Popular Survivor - Complete (X, Y, Z) Matches while getting a popular medal and not sinking.
    Evasive Manuevers - Win ( X, Y, Z ) Matches with less than 50% HP remaining.
    Durable - Win ( X, Y, Z ) Matches with more than 50% HP remaining.
    Communications Specialist - Have an ally follow your battle commands (X, Y, Z) times.
    Cannon Specialist - Land (X, Y, Z) shots from any cannon.
    Mortar Specialist - Land (X, Y, Z) bullseye's with any mortar.
    Torpedo Specialist - Land (X, Y, Z) direct hits with any torpedo.
    Miscellaneous Weapons Specialist - Land (X, Y, Z) shots with miscellaneous Weapons. ( Grenade, Carronade, Railgun, Gatling gun, Missiles )
    Traveller - Travel (X, Y, Z) distance in game.
    Icey - Freeze (X, Y, Z) unfriends with Frost items.
    Zapped - Stun (X, Y, Z) unfriends with Tesla Bolt.
    Combo Master - Land (X, Y, Z) successful combos. (Frost/Torp, Fire/Cannon)
    That's all I have for now :)
     
  19. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Rovio HQ, a few days after the update:

    @Zeus : Guys, I have some good news and some bad news.

    @Miika : Go ahead, man, tell us!

    @Zeus : Well, good news is, TheAntiSnipe is back. The bad news is, HE'S BACK! BRACE FOR SERVER CRASH!

    *LONGSHOT**LONGSHOT**LONGSHOT**LONGSHOT**LONGSHOT**LONGSHOT**LONGSHOT*

    *A few million longshots later*

    *This is John Doe reporting outside the Rovio server farm here in California, we have reports of a fire caused by a server overload. Reports suggest that the disaster was caused by the return of... Who is this? Um, TheAntiSnipe?
     
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  20. Redneck Messiah

    Redneck Messiah Well-Known Member

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    Agreed. Not sure how the two of us let that by... probs sleep deprivation lmao
     
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