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Weapon damage

Discussion in 'Suggestions & Ideas' started by Splatt1972, 22 Nov 2018.

  1. Splatt1972

    Splatt1972 Member

    Joined:
    4 Apr 2018
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    47
    Individual weapons damage would be nice, so that you know which weapon is being effective, and which is not. This would really help with choosing the weapons that i want to carry...
     
  2. GraveDragon

    GraveDragon Active Member

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    25 Oct 2018
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    This could make the game lag even more because of all the extra damage readings
     
  3. Splatt1972

    Splatt1972 Member

    Joined:
    4 Apr 2018
    Messages:
    47
    I have not experienced the lag that you speak of as of yet and I've been playing this game for a while
     
  4. SeaNavy

    SeaNavy Well-Known Member

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    Assuming he means damage for each weapon to show in battle result, I don't think it would create any lag because I believe the system is already in place. How else would it calculate the weapon damage for the weapon damage achievements?
     
    Splatt1972 likes this.
  5. GraveDragon

    GraveDragon Active Member

    Joined:
    25 Oct 2018
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    I was talking about the summed up damage when being hit in succession. You know the damage indicated in red. If there are more variables to show during the game, it could make the game lag. If you are saying that the damage for individual weapons are to be summarized in battle log then that would be fine.
     
  6. Splatt1972

    Splatt1972 Member

    Joined:
    4 Apr 2018
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    To have a log of individual weapon damage, so that you can determan which ones are effective and which ones aren't... that is what i am talking about...
     

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