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Buff Defender, here is how

Discussion in 'Game Discussion' started by HappyUnicorn789, 18 Nov 2018.

  1. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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    I'm not gonna say why it needs buff.
    Here is how I suggest Rovio to buff it:
    1, make it's red slot 5RRRR, or
    2, Buff about 4000 HP to level 50 defenders
     
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  2. SeaNavy

    SeaNavy Well-Known Member

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    I don't think 4k hp increase would be enough.
     
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  3. Wymtime

    Wymtime Active Member

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    Here is something different buff bandages. Right now my level 50 epic bandage with 4 epic perks heals 150 every 5 seconds. This is horrible in the game right now since fire weapons and extra damage to fire weapons so so high. My level 50 flare gun does 219 dps for 22 seconds. If you buff bandage heals every 3 seconds and up to 200. now you can actually heal yourself some in battle. Right now bandage feels like a useless slot in the curent meta.
     
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  4. envylife

    envylife Well-Known Member

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    So you are proposing Defenders should use Bandages? :D
     
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  5. Wymtime

    Wymtime Active Member

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    Think of it like putting a bandage fix on the fire situation in the game
     
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  6. SeaNavy

    SeaNavy Well-Known Member

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    But that's not a buff to defenders; any ship can use bandage, and speeders use it most often so it would be more of a speeder buff.
     
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  7. Kurd1stan.

    Kurd1stan. Well-Known Member

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    all ships apart from the shooter have 11 slots but shooter has 12 slots because it has no special agility , it just has the average state , you might say shooters are OP , you are kinda right but because of last updates .
     
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  8. Djradnad

    Djradnad Well-Known Member

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    My ideas on the matter:

    Event perks for blue items that would benefit Defender
    • an event perk to give bandaid a 20%chance to remove fire effects from your ship (would benefit defender over other ships when equipped with 2 or bandaids)
    • An event perk to multiply defense (similar to the perk above I feel that defenders could equip more defense perks for their ship if they choose shields over bandaids) this perk would have a chance to come into effect every 5s like bandaid and perhaps you this could work as a pulse effect to multiply teamates nearby but would only last 2.5s-5s and in the cases of multiple teamates pulsing it, the stacking effects would half.
    Additional note: as for the fire removal Idea I can’t decide if it would be a better perk for repair box.

    Edit: for bandaid perk, it would REDUCE the burn effects on your ship, this way having multiples of these perks activate would have some worth, and my idea for box fire removal would also be different from it.
     
    Last edited: 18 Nov 2018
  9. SeaNavy

    SeaNavy Well-Known Member

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    Flare gun is a popular weapon choice among defenders. Fire removing effect would be a nerf.
     
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  10. Epekka

    Epekka Well-Known Member

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    How about we GIVE IT BACK ITS BASE DEFENCE!!!
     
  11. Djradnad

    Djradnad Well-Known Member

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    About to make an edit, so look back in just a second
     
  12. SeaNavy

    SeaNavy Well-Known Member

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    Replacing multiple shields for bandages would severely reduce hp though, and it's not like all defenders happen to have a bunch of bandages in their inventories.
     
  13. Epekka

    Epekka Well-Known Member

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    and make defence a percentage instead of a flat number.
     
  14. Agile Vanguard

    Agile Vanguard Well-Known Member

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    Buff defenders biggest weakness.
    Speed/hitbox.
     
  15. Djradnad

    Djradnad Well-Known Member

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    agillity too
     
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  16. EyeOfDoom

    EyeOfDoom Well-Known Member

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    Are you trying to say that a ship named defender must have some defence?

    This is battle bay. Tere's no room for common sense here. :p
     
  17. Reorge

    Reorge Well-Known Member

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    You need some training I guess. My lvl35 heals for 150. But I do agree bandage needs some buff, shields look much more appealing now.
     
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  18. Wymtime

    Wymtime Active Member

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    Sorry mine does 185 not 150 still too low and I have max training
     
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  19. XQT

    XQT Member

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    I'm not really in favor of buffing the defender's speed as I see it not a balance buff in the bay. I'm more in favor of buffing the defenders strongest attributes which are its HP and blue slots.

    Here are my suggestions:
    1. Increase the base HP of defenders. I don't know yet the right amount of increase. I guess +4k hp would be ok.
    2. Make the defender's slot into 4RRR8BBBBB. This is the opposite of the shooter. The 8BBBBB will increase the defender's hp as we now equip 3x big shields instead of one. The red slots are reduced since most defenders are not maximizing the 5slot points (double ex cannon + flare). Most are using 4slot points ( flare + ExC + 1pt cannon/ grenade/ carronade).
     
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  20. Fish

    Fish Well-Known Member

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    My guess is they will create a defender hybrid (with what, I don’t know) premium boat before they buff the existing defender. Seems to be the way of the BB future.
     
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