Let's look at this another way. While there is a 58% chance of getting a Red item, 63% of a Shooter's slots are Red. Moreover, what are the odds that out of 20 different Red items that you can build up 5 high level ones? It took me 17 months and 12,000 games to get a SINGLE T5E weapon (just last week). I built a T5E Shield long ago... and if I had enough Epic cells could build a T5E Turbo and a T5E small shield. I likely could have built several Green and Yellow T5E items by now, as I initially scrapped a bunch before dabbling in Speeder and Enforcer... and I already built up 4-5 of most Epic yellows. That's just my experience. Let's go over the other boats...
Speeder - You guys get an abundance of chances to fill those two weapon slots, so you can focus on a handful of weapons and build up those two high level ones fairly quickly. What you claim is a disadvantage is actually an advantage. The Blue items are only 4 varieties (3 slots), and the Yellow are 6 (3 slots), so focus is fairly easy.
Enforcer - Similar to Speeder, and with 3 1-slot weapons it's very easy to focus on the ones you need.... and with only 2 Blue slots, and 4 options, it's extra easy to build those up as well.
Defender - 3 weapons, and 5 Blue slots make this the anti-shooter. The Agility update was a buff to Defender, freeing up blue slots for more Shields/Bandages. I've got enough to build 3 T5E Blue items... and another couple of T2E items, so this boat seems simple to level up as well.
Fixer - 2 Red, 1 Yellow, 3 Green and 2 Blue. You have one training tree for Green items, and in my experience all the Guild Raffles shove green pieces and items in my face, so it's super easy to get them. I've already illustrated it's been easy to get Blue items, and only 2 Red make that super easy to get a high level right away. Yellow, just pick one and focus on it. It's why in mid game this is the fastest infamy climber.
So there you go... my experience laid down in black and white. It's been a disadvantage to me as a Shooter trying to fill all those Red slots relative to what the other boats can do.
The key is this.. if the Devs wanted to sway the odds of getting one type vs the other, they can... and they in some cases they do with disproportionate amount of Greens in Guild raffles, Greens in Event perks. Even in all the Containers I've opened I've seen equal or less Red items compared to all 3 other colors, contrary to odds. What I'd really like to see is the ability for all players to use multiple boat types... but unfortunately Battle Bay is setup to focus on one boat, and build it very, very slowly. Two T5E's and I'm already out of power cells... so while I was hoping to level up other boats I've been resigned to the fact that the game makes sure that's not possible.
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