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First ever serious thread

Discussion in 'Bugs, Issues & Inquiries' started by Peasant ignore me, 7 Sep 2018.

  1. Peasant ignore me

    Peasant ignore me New Member

    Joined:
    8 Jul 2018
    Messages:
    25
    hi i always like to troll as i dont really have a problem ever with this game but now i dont like it.
    I dont mind you changed some stuff such as ship agility or introduce a weapon because that affect everyone however you have made me a worthless player as i my fav and most powerful weapon are swifts torp and big torp and now i played many games but i cant seem to land. Everytime i miss i know how many i would land from past and now i cant seem to land one. My infamy still dropping and the one who benefit are the fast weapons such as cannons. I remember few weeks there was 1v1 event and i would land quite a few torps but now when ever i have a 1v1 in a battle i am always at a disadvantage. I was very active but the past few week i have played less.
    I would love to see anyone experienced or a player who have torps and see what they think of my post.
    Thank you
     
    FearsomeChicken and #CK like this.
  2. #CK

    #CK Active Member

    Joined:
    23 Jul 2017
    Messages:
    310
    Occupation:
    drone pilot
    Location:
    indonesia
    i feel you , man . i have max T4 epic Big torpedoes and i never use it again since the 3.2 update ,
    i think we need to adapt with this situation , like not aim for the boat directly , but hit wall , ship wreck , stone , so aim for the splash dmg , not full dmg but better than no hit at all

    permanent solution are start building point dmg weapon , EC the best weapon since it has splash dmg like big torpedoes but it's a cannon

    cause i doubt , dev gonna change back this agility and turrent into old days , so we need to adapt
     
    Ultrah and Peasant ignore me like this.
  3. Facing The Same Issue!
    Have a level 40 epic big torp and i loved it before the update but now it's useless, rarely hit someone by accident!
    #Only_Because_Of_Unwanted_Agility!

    The game is supremely UNBALANCED now like a Psycho!
     
    #CK and Peasant ignore me like this.
  4. Peasant ignore me

    Peasant ignore me New Member

    Joined:
    8 Jul 2018
    Messages:
    25
    Well for me if its no torps. I will probably quite along woth some others who i know.
    I also have started playing another similar game but i hope some solution is achieved so i could just come back and play like old times.
    Im not in any mode to start all over to get used to a new system which i never had an idea of and now is implemented.
    Honest opinion is i would start focusig on other games and im sure some minorities are in same exact situation as me. We were not attracted to this game but rather the old game.
     
    Last edited: 7 Sep 2018
    Speedforcer✌️ likes this.
  5. FearsomeChicken

    FearsomeChicken Well-Known Member

    Joined:
    16 Aug 2017
    Messages:
    401
    They did increase the base speed of torps by a tiny bit, but its not enough to bring them back to being useful. Now torps can only land on target if they come from a blindspot. I recommend all you torp users open a thread and run a poll to petition the increase in torp speeds.
     
    Speedforcer✌️ likes this.
  6. #CK

    #CK Active Member

    Joined:
    23 Jul 2017
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    Occupation:
    drone pilot
    Location:
    indonesia
    and decrease the activated line
     
  7. SeaNavy

    SeaNavy Well-Known Member

    Joined:
    31 Mar 2018
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    1,341
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    there
    I'm gonna have to disagree here.
    The defenders primary weapon of choice, ex cannon, is now harder to hit with just like torps because of the new increased agility that makes ships less predictable. Then they also made gatling gun ignore defense, one of the traits that sets defenders apart from other ships. The increase of torp speed would be yet another indirect nerf towards defenders, because they can't escape it in time. And even if they have quick speed and reaction, the hitbox is still five miles wide and catches the torp.
     
    #CK likes this.
  8. SupremeCalamitas

    SupremeCalamitas Well-Known Member

    Joined:
    19 Feb 2018
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    Occupation:
    I don't think it's your business
    Location:
    Anime
    Wish they would send agility back to normal and give us the ol agility..we didn't ask for this insane agility, or for GL and rudder to be removed.
     
    Peasant ignore me likes this.
  9. BasedCarpen

    BasedCarpen Well-Known Member

    Joined:
    15 Jul 2017
    Messages:
    1,040
    Torps are definitely much easier to evade . As a Defender who uses two missiles this update has made the game easier for me but altogether less enjoyable. Lube and Rudder needed to be combined, not removed and kill off an entire dynamic of the game. I still don't understand the logic behind it.
     
  10. bryan660

    bryan660 New Member

    Joined:
    5 Sep 2018
    Messages:
    12
    People can’t seem to land hits with swift torpedoes in-game?! Seriously?! Is this some kind of sick joke?!
    Even after the update I’m still taking a billion torpedoes to the face, and mostly can’t escape because I’ll otherwise get caught in heavy damage mortar and napalm strikes bombarding me from all sides.
     
  11. #CK

    #CK Active Member

    Joined:
    23 Jul 2017
    Messages:
    310
    Occupation:
    drone pilot
    Location:
    indonesia
    hi , man , we just fleet up for couple games at TDM around 5 hour ago ;)

    indeed , i can feel this , we need to get really close to get sure hit which kinda risky to do it .

    hope there's solution for this , meanwhile we need to adapt to it :D
     
    SeaNavy likes this.

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