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Patch Notes v. 3.2 "Hitting the rapid!"

Discussion in 'Announcements' started by Zeus, 4 Sep 2018.

  1. Elrayzbak

    Elrayzbak New Member

    Joined:
    30 Sep 2017
    Messages:
    9
    Warning !! Another useless comment incoming !!!

    27k round played.. and now i want To stop playing this game !
    Plz do something im not the only one i think
     
  2. AnubisX1

    AnubisX1 New Member

    Joined:
    4 May 2017
    Messages:
    13
    You obviously didn't read my first post
     
  3. Te rompi el tuje

    Te rompi el tuje Member

    Joined:
    23 May 2017
    Messages:
    52
    Game ruined 100%. Impossible to play. Thanks Rovio for so many sorrows, playing since 2016 to add one and another disappointment. Developers ... once, listen to the people who play it ... there are many opinions, I know that many do not contribute anything. But the ones that really love the game, we come from blow after blow ... since 2016 every change you make, we have always been disappointed, however people keep betting. Tell me this is a joke in bad taste and nothing more.
     
  4. AnubisX1

    AnubisX1 New Member

    Joined:
    4 May 2017
    Messages:
    13
     
  5. JoshW

    JoshW Well-Known Member

    Joined:
    17 Aug 2018
    Messages:
    985
    I'd prefer not to zoom in when firing the gatling in "full auto" mode, can we make weapon zoom optional?
     
  6. Sunny Jose-Deopersaud

    Sunny Jose-Deopersaud Member

    Joined:
    4 Sep 2018
    Messages:
    12
    From a pure math perspective, the carronade beats this weapon by a huge margin. You could argue range, but let's be honest, you need to be up the arse of your opponent to have a chance of getting all those shots in, which is still made a challenge with these agility superbuffs that make the game ridiculously chaotic.
    Also making it a choice of gatling vs flare, hands down flare is the better option. Similar if not the same damage output, PLUS buffing all other cannon damage.

    I can't seriously believe this was properly tested before release, and the same sentiment goes for the agility boost.
     
  7. Boeggla

    Boeggla Member

    Joined:
    3 Jun 2017
    Messages:
    36
    Occupation:
    Engineer
    Location:
    Germany
    Not sure if there was some kind of deadline to be kept, I can not think of any other reson to release such a half-bake update...
    Gatling gun sure looks like a fun weapon, but 2 minutes thinking about the stats and mechanics will tell you that it can not work in the current state...why not do the finetuning before the release??
    Agility is a joke, really. How were those values determined? Sometimes i thought it would be nice to pack an extra rudder into my fixer...but just tuneing it all the way up without any way to control it, no thanks. I have seen replays of guildies in their 10s and 20s captain levels, also there everybody is wiggling over the screen. I would really like to know how that extensive testing before release was done...cant believe there is a quiet 95% majority that really prefer those changes.
     
  8. JoshW

    JoshW Well-Known Member

    Joined:
    17 Aug 2018
    Messages:
    985
    I'm one of the "not so quiet" 95% you mentioned. Captain lvl39 in a mk5 enforcer. I' be happy to answer any questions you may have. ;)
     
  9. Opa9000

    Opa9000 New Member

    Joined:
    23 Apr 2017
    Messages:
    4
    Really disappointed with the latest release, the slowness of the game pre-twitch-fest was part of the strategic appeal. There are so many games that play fast and churnny, BattleBay didnt need to become more like them. There is way less of an incentive to specialize on a certain ship class. Really lame, you are losing me, and many members of our guild are also annoyed. I vote for a rollback on the agility, its lazy game design, without consideration of a long standing, paying player base.

    I hope the dev team is listening.
     
  10. Boeggla

    Boeggla Member

    Joined:
    3 Jun 2017
    Messages:
    36
    Occupation:
    Engineer
    Location:
    Germany
    Thanks, I have no question...just stated my opinion.
     
    JoshW likes this.
  11. Te rompi el tuje

    Te rompi el tuje Member

    Joined:
    23 May 2017
    Messages:
    52
    There is one thing positive in this update ....
    No one complains about matchmaking :D
     
  12. JoshW

    JoshW Well-Known Member

    Joined:
    17 Aug 2018
    Messages:
    985
    I think that's kind of the point, I can now stand up to the mk6s who are drowning masters players because of my ship control I can more easily dodge their one hitters.
     
  13. BattleRascal

    BattleRascal Well-Known Member

    Joined:
    26 Jul 2017
    Messages:
    481
    LOL, perhaps this should go into the course training for Mobile Game Developers:
    "When dealing with a minor issue, these can be solved by generating a bigger issue, thereby making the minor issue to be inconsequential"
     
  14. SupremeCalamitas

    SupremeCalamitas Well-Known Member

    Joined:
    19 Feb 2018
    Messages:
    2,089
    Occupation:
    I don't think it's your business
    Location:
    Anime
    Haha

    KEEP THE RUDDERS AND GEAR LUBES THEY ARE ULTIMATE LEGACY ITEMS
     
  15. glenn31

    glenn31 New Member

    Joined:
    5 Sep 2017
    Messages:
    11
    Its too much agility Ship
     
  16. Ekans_Hissy

    Ekans_Hissy Member

    Joined:
    19 May 2018
    Messages:
    50
    MAKE SHIP AGILITY ADJUSTABLE!!!!
     
  17. JoshW

    JoshW Well-Known Member

    Joined:
    17 Aug 2018
    Messages:
    985
    Guys please read before you post... This has been mentioned numerous times. Posting the same thing over and over is just more stuff for the dev team to sift through especially when one of the developers has already taken notice of the suggestion.
     
    ShipCrusherCz likes this.
  18. BasedCarpen

    BasedCarpen Well-Known Member

    Joined:
    15 Jul 2017
    Messages:
    1,040
    The majority of veteran players agree with you.
     
  19. BasedCarpen

    BasedCarpen Well-Known Member

    Joined:
    15 Jul 2017
    Messages:
    1,040
    Good maybe if enough people voice their concern they'll finally take it into account
     
    ShipCrusherCz, Reorge and Opa9000 like this.
  20. JoshW

    JoshW Well-Known Member

    Joined:
    17 Aug 2018
    Messages:
    985
    Yes but simply liking a post you agree with will suffice. No need to repeat ourselves making more work for the devs.
     

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