Ian not saying that too ,
and what is your suggestion to stop players from seal clubbing ? there is nothing you can about that only Devs can fix it
However thread after thread after thread about event matchmaking does not solve the immediate problem. It just brings more and more frustration. Balancing takes time, and can only be done when an update is released. What I am saying is that we could be spending our time acknowledging but mitigating against those problems until they are fixed.
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yeah it doesn't solve problems , but it gives more and more data to Devs if they acractua wanna fix it ,but if Devs are saying that is OK because "What we are seeing here is the equivalent of slashing one of your own tires before joining a car race. Stupid for sure, but not an exploit. The only thing you are doing is actually putting yourself in *disadvantage*." if that is what is happening then they won't do it .
For example, say I’m in a match against a player I knew was a seal clubber. If there was a way of communicating that to the entire team, we could then all target him exclusively. Once he’s dead, attack anyone else, but as soon as he resurfaces, all attack the seal clubber again. Yes, I may still lose the game (but against a seal clubber you probably would anyway). But it would reduce his rewards. If that happened game after game to him, he’d have no incentive to seal club. - Now that strategy may work, or it may not. But it’s a strategy that NML players use when they see a player packing T5L’s against them.
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so this is your solution ! lets see
first : there are too many seal cluvbers to memorize each name or look
second:there is a way to communicate with your team and it is by battle command , but it won't work because your team won't listen , if they do in NML ,not everyone is in NML ,there are -2k NML players and there are couple of millions of players 2k/5m=0.0004 so we count how NML player act against them
, and his team can shoot too , and he won't always be available to shoot , and those seal clubbers can kill 2 or 3 players before he die if your team don't focus on him (and probably they won't ) do you think he stop seal clubbing if he can kill 2 or 3 player each he dies !
and talking about me I want to a spammer/seal clubber instead of winning , but seei all those seal clubbers/spammers probably most of other players want to win more than having fun .