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Buff Frost, Nerf Enforcer

Discussion in 'Suggestions & Ideas' started by HappyUnicorn789, 17 Aug 2018.

  1. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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    In high level games, enforcers are getting crazy. Enforcers and Shooters are the two meta. This needs to be changed.
    Also, buff frost. There were opinions on this forum suggesting to change it into a tesla bolt like tool. This is a good idea. Also, since its so easy to break, add turret and rudder effect too.
     
  2. "har"Smash until the end

    "har"Smash until the end Well-Known Member

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    What makes enforcers strong is double bubble,not the enforcer itself
    Try using enforcer without bubbles and u will understand enforcers are actually NOT op without Tesla shield
    P.S. btw I like the idea of buffing the frost,frost is truly underused in high lvl matches
     
  3. PastelPiku

    PastelPiku Well-Known Member

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    Bubbles are tricky to nerf because regardless of hp, it either breaks or it doesn't. Either way, they won't take damage.

    How about breaking the shield doesn't stun them anymore, but the excess damage breaking the shield is dealt to the enforcer? Then maybe hitting them with a powerful weapon to break will be a little more worth it. It also allows the enfo to instantly put up their second shield if they have one. A win win.
     
    Mad_Bulls_007 likes this.
  4. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    I don't get one thing
    why only enforcers?:rolleyes:
    enforcers AND shooters are meta (you said that) but you only want nerf for enforcers, why?
    shooters can go over 10k hp and have great firepower, that's one of the reasons
    why people don't use defenders that much


    edit:
    shooters are overpresented especially at lower infamy, I sometimes even have battles where I am only non-shooter ship, something should be changed, use rate of shooter is totally off at lower levels and it's breaking game balance and it's not eve funny when there is really low diversity in teams
    decrease hp/speed/turret agility/defense/ship agility or let players choose their starting ship, regardless of their captain level (I sometims meet players who have only shooter, that's not imho the right state of the game...)
     
    Last edited: 17 Aug 2018
  5. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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    reduce enforcer base speed by 0.5, then there will be no Double Bubble enforcers with Bandaids!
     
    Debugger likes this.
  6. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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    enforcer can go over 10k too
     
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  7. Joey who

    Joey who Well-Known Member

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    Are you out of your mind? That would be like enforcers are permanently frosted.
     
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  8. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    but without turbo and with something better than t5E big shield, I guess
    and the rest of my post?
     
  9. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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    maybe your infamy not high enough to understand my point. :)
     
    Transformers likes this.
  10. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    wtf is this BS:rolleyes:
    you said:
    so it's wrong that enforcers are meta, yet it's ok that shooters are dominating?
    higher use rate of shooter, higher % use of pulse than use rate of tesshield and sniper cannon's use rate over 100% on shooter, maybe it's also time to nerf shooter, sniper cannon and repair pulse?
    Screenshot_20180817-095153.png Screenshot_20180817-095140.png Screenshot_20180817-095131.png Screenshot_20180817-095120.png Screenshot_20180817-095113.png Screenshot_20180817-095048.png Screenshot_20180817-095044.png Screenshot_20180817-095038.png Screenshot_20180817-095021.png
     
    What's Up Player likes this.
  11. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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    nope and nope. grenade, bc, mine enforcer can use two pieces of shields, and have 1.03 base speed.
     
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  12. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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    im only top 3 on this planet atm. I am also probably one the best enforcers on this planet too :)
     
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  13. Joey who

    Joey who Well-Known Member

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    So they should have a 0.5 ship speed just because poor mr.dick is getting bullied by enforcers?
     
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  14. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    and your in-game name is?
    Screenshot_20180817-100637.png Screenshot_20180817-100630.png Screenshot_20180817-100625.png Screenshot_20180817-100615.png Screenshot_20180817-100609.png Screenshot_20180817-100604.png Screenshot_20180817-100600.png Screenshot_20180817-100549.png
    top 7 players right now
     
  15. "har"Smash until the end

    "har"Smash until the end Well-Known Member

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    Are you trying to make all the enforcers users quit this game?
    What’s the point of playing enforcers when even DEFENDERS can be faster than those poor enforcers?
    It requires 2 epic shields,and nobody uses 2 shields on enforcer,com’on......
    EDIT:I think a 0.2 speed nerf for enforcer is already enough to stop the enforcer beta,0,5 is wayyyy to far
     
    Last edited: 17 Aug 2018
    ShipCrusherCz likes this.
  16. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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  17. HappyUnicorn789

    HappyUnicorn789 Well-Known Member

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    somebody does :)
     
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  18. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    maybe a proof? (I wanted to write something sarcastical but let's keep this "discussion" civil, ok?)
     
  19. Nicolas

    Nicolas Well-Known Member

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    He is dbziryan.
    When the game was released enforcer had a maximum speed of 1,40. Then it was improved to 1,50.
    Enforcer are so op. Enforcer speed/agility are so high too.
    Maybe we should get back to the initial max enforcer speed (1,40).
    Speeder has a terrible reverse movement. Enforcer should have similar reverse agility.

    On the other hand, we don't want to hurt single bubble users. The new speed won't affect enforcers with turbo (They can easily make-up the lost speed using overboost). It will mainly affect dbl shields or big shield + bandage enforcers.
     
    Mr. Joseph likes this.
  20. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    I still don't think that this is relevant but I will accept it just for this one comment
    my infamy is not high enough, ok then adjust end-game enforcers, not enfos at all levels
    if enfos are that op at high infamy, then just nerf them a little bit but only mk6 and mk7 and only top levels of tesshields, this would make you happy and others could use their lower level enfos without a change (I am now around 1.5k infamy, trying to reach 1.6k with my mk4 enfo, I am usually the only mk4 ship in battle and there are only few other enfos here, nerfing enfo at all levels would make it completely useless at my level)
     

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