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Patch Notes v.3.0 - “Eventful times”

Discussion in 'Announcements' started by The Grim Repair, 23 May 2018.

  1. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
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    Classified top secret ;-)
    Too endgame, this will have to scale
     
    ShipCrusherCz likes this.
  2. Fixer sa Recto

    Fixer sa Recto Well-Known Member

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    25 Jul 2017
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    578
    ok ill make a % base healing in a while with proposed calculation
     
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  3. Fixer sa Recto

    Fixer sa Recto Well-Known Member

    Joined:
    25 Jul 2017
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    578
    how about this:
    this is for healing only. damage star calculation as is.

    ⭐️
    heal = 30% to 40% of total damage of unfriends

    ⭐️⭐️
    heal = more than 40% total damage of unfriends

    the last star is for win

    this should also be taken in consideration for calculating coins rewards in events.

    be fair to us fixers!
     
    Last edited: 7 Jul 2018
    ShipCrusherCz and TheAntiSnipe like this.
  4. QuaCKeReD

    QuaCKeReD Member

    Joined:
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    Location:
    West Midlands, UK
    Just an idea, that those that can’t play enough to earn 900 coins an event will love (and, apologies if this is in wrong place or already mentioned)......let the coin usage carry over between events!

    I can manage 900 coins, across maybe 3 events, so I either;
    1. Don’t spend n save up - play for 2-3 weeks with no rewards then get them all in one go
    2. Spend coins to get rewards each week - knowing I can’t make 900 for the leg perk

    Why not let the usage carry over. End result is still same, except we (that aren’t those that can play that much) don’t have to wait for weeks to get any reward.
     
  5. Djradnad

    Djradnad Well-Known Member

    Joined:
    11 May 2017
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    800
    But then you wouldn’t lose those 10 coins spending 910 instead of 900. Or more if you try for 3 epic perks or leggy pieces.

    They tried to add “strategy” to spending I guess, so that those who aren’t impatient can benefit more, or you could say buying in bulk will give a better deal, as a business this is the mindset.

    On top of that if the perk you want is there and you can’t afford it, you may be persuaded to buy perks. Or saving them until you see something good would be a “strategy”.

    Sorry if this was just a jumble of thoughts, but I don’t think that meter reset is a problem.
     
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  6. Fixer sa Recto

    Fixer sa Recto Well-Known Member

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    i don't think it will happen.. "patience is a virtue" or you can buy them.. rovio makes money from impatient players (e.g. from perks, pieces, weapons etc costing tons of pearls).
     
  7. QuaCKeReD

    QuaCKeReD Member

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    Interesting that both replies mention P2P as options

    Just be nice for Rovio to accept some ppl can’t play as much as others, can’t/won’t spend, but still deserve to be rewarded. Also, those same players that don’t get the leg perks don’t benefit in normal battles, so the P2P vs F2P gap widens
     
  8. xArrogance

    xArrogance Well-Known Member

    Joined:
    9 Dec 2017
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    767
    You don't want to spend money or spend time grinding, but you want the same rewards? ... and that would be fair in your mind?
     
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  9. QuaCKeReD

    QuaCKeReD Member

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    Location:
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    No, which is why I didn’t suggest that...
     
  10. Terry Morgan

    Terry Morgan Well-Known Member

    Joined:
    26 May 2017
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    259
    Just thank the stars that coins carry over and can be saved! Some games dump all accumulated tokens not used after events ended and you get diddly!




    Turkett
     
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