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Useful gameplay ideas easy to fix

Discussion in 'Suggestions & Ideas' started by Napolike1926, 19 Jun 2018.

  1. Napolike1926

    Napolike1926 Active Member

    Joined:
    23 Mar 2018
    Messages:
    125
    Hi there, those are some easy ideas to fix and so useful (I guess):

    -First of all I think necessary thing is that If you change targer, for example, from left to right since last target and more, you go back to first target on left and not lost visual like now.

    -You could add button like "undo shot" you've added on the shot joystick (sliding), but on the "move joystick" that let u see behind you without go around with cam, but instantly (like running games), just since you go down with finger and mk keep moving, so you can see enemies following while escaping. You have to put it really high on the screen so you can't press it for mistake.

    -Little button near "shot joystick" that let you change to next weapon?

    -it would be great if you put a command to change visual like mortar one, also if you don't use "high weapons", and re-press to go back normal visual. Or maybe by pressing and sliding down on the shot joystick? So you don't have to add button to press.
    P.s.: That slide button was so great idea!

    -Not matchmaking problem, just about fixers: if a team got fixer, other team have to got fixer too. And full duct tape fixers are not fixers.

    Chat commands:
    -"don't follow me" (for speeders)
    -"capture?" With "?" To ask if I have to run in capture (for speeders in chill zone map)
    -Laugh? Like "hahaha" (when friend die on mine or funny/stealth kills)
    -Losers can see messages at the timeout
    -you can send another last message after u died
     
    TheAntiSnipe likes this.
  2. ViscountSniffit

    ViscountSniffit Well-Known Member

    Joined:
    3 Sep 2017
    Messages:
    2,614
    Regarding the Fixer vs No Fixer teams: I seem to remember that matchmaking tries to break losing streaks by putting players who are on streaks against each other.

    I would much rather matchmaking just stop putting me on the no-fixer team, when I’m on a bad streak. So many times, I’ll be 6-7 losses in a row, and just seem to get game after game of no Fixer versus a really good Fixer, who keep negating all my best damage.
     
    Napolike1926 likes this.
  3. Rainbow Warrior

    Rainbow Warrior Well-Known Member

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    26 Sep 2017
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    1,606
    I'd love to have those messages :D
     
    Napolike1926 likes this.
  4. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    first 3 ideas good
    the view angle is advantage of having mortar/mine/repair box/grenade/missiles so adding this would not be fair in my opinion
    why only speeders? would be useful for everyone
    good ideas but current chat menu is too small to allow adding more commands


    I will say it all again
    1. tape fixers are fixers
    2. win rate is about 50% overall for all fixers so;)
    3. have you ever tried playing fixer? it's not that easy to keep teammates alive when they don't want to stay near you to make it possible for you
    4. if devs ever add equality of fixer numbers then many people would want devs to make same equality for other ships because (for example) 3 shooters in one team vs only 1 shooter in second team or 2 speeders and enfo vs team of 2 defenders and fixer because these 2 speeders can easily wreck fixer and then kill defenders because of their speed and nothing except for the speeder (and maybe fast enfo) can take down these 2 speeders
    majority of your ideas are good but the others are hard to realize or they are even awful
     
  5. Napolike1926

    Napolike1926 Active Member

    Joined:
    23 Mar 2018
    Messages:
    125
    Know what? Maybe u'r right about "all the other ships request", anyway my opinion is that good fixers and speeder are the only ships that could change a battle. Thanks for the reply ^^
    P.s: with good I man that they know how to use, not that they wear op weaps
     
    ShipCrusherCz likes this.
  6. ShipCrusherCz

    ShipCrusherCz Well-Known Member

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    Does it really matter?
    tbh at my infamy anyone who has slightly stronger items than average and has skill can change the outcome of the battle
    I agree that fixers can heavily change pace of the battle as they can heal most of the damage when they have good items
    but this is compensates by lower rewards for same perfomance in battle (less stars for higher healing than anyone's damage) thus making it less grind friendly
     
    Napolike1926 likes this.

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