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Blue and Yellow Achievements

Discussion in 'Suggestions & Ideas' started by SeaNavy, 31 May 2018.

  1. SeaNavy

    SeaNavy Well-Known Member

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    Blues:
    Turbo - Travel x amount of distance with turbo
    Big Shield - Take x amount of damage with big shield
    Standard Shield - Take x amount of damage with standard shield
    Bandage - Heal x amount of hp with bandage
    Gearlube - Turn your turret x amount of degrees with gearlube
    Rudder - Turn your ship x amount of degrees with rudder

    Yellows:
    Overboost - Travel x distance with overboost
    Nitro - Use nitro x amount of times
    Tesla Shield - Block x amount of damage with tesla shield
    Tesla Bolt - Stun enemy ships of x amount of seconds
    Frost Blaster - Freeze enemy ships for x amount of seconds
    Frost Launcher - Freeze enemy ships for x amount of seconds
     
  2. PhoenixLife

    PhoenixLife Well-Known Member

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    The problem with rudder is people would just turn in circles
     
    Scourge Argaen and Hokuse like this.
  3. Hokuse

    Hokuse Well-Known Member

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    Maybe it can only counts wins for blue items?
     
  4. ViscountSniffit

    ViscountSniffit Well-Known Member

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    I think that’s the problem with all of these. They encourage people to do stuff that isn’t anything to do with winning (taking damage is a good example).

    I think it would be more sensible just to have #games/wins using ‘at least’ one of these items.

    That would be enough for people to earn achievements without having to play weirdly, or carry unneeded duplicates.
     
  5. PastelPiku

    PastelPiku Well-Known Member

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    I think a couple people, myself included, have suggested that achievements for blue items simply require you to emerge victorious in battles with that item equipped, to ensure you're actually trying to win to earn it. The rate at which you complete the achievement can increase as the item's power increases.
     
  6. Hokuse

    Hokuse Well-Known Member

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    But with your idea low level players can equal chance to earn legendary blue items with high level players. That can affect lowrr leagues. Also players who using more powerful and numerous blue items should get a reward for achievements just like current red item achievements. Because of that only counts winning games seems good to me. If you just spin around yourself you will getting hard to win this match.
     
  7. What's Up Player

    What's Up Player Well-Known Member

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    This ain't happening, because it would give yellow ships and defender the same advantage as it did for shooters and fixers.

    And don't get me started on those new perks.. like there isn't different type of items but red. :(
     
  8. Hokuse

    Hokuse Well-Known Member

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    I hope not. Shooters can use 5 of them but others 2 or 3. It is not fair.
     

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