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Eventful times! Post your ideas here

Discussion in 'Game Discussion' started by FirnenAhead, 23 May 2018.

  1. FirnenAhead

    FirnenAhead Well-Known Member

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    So we've been waiting this update for a long time and maybe we were expecting a lot. Now that the update notes were posted, we know that the update can be great (so as we expected) depending on the diversity, regularity and awesomeness of the events. I think that some events could be even turned into permanent gamemodes depending on their popularity and solidness.

    So... let's help the devs with some ideas for the upcoming events.

    My idea:
    RANDOM SHIPS, RANDOM GEARS
    We enter the event and a random ship is given for every battle, we are also given a random decent Gear for that ship (or maybe we choose 3 or 4 items and the others are given randomly). Of course all items are leveled up and only last for each battle.
     
  2. Sifa

    Sifa Well-Known Member

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    I would definitely like if we could also use any past event game mode any time in custom battles.

    What game modes I would like the most, there is only one option for me: 10 man deathmatch, no teams so everyone try to kill everyone. Last man standing wins.
     
  3. Help I Cant Swim

    Help I Cant Swim MVP

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    The Fuster Cluck

    Everybody in the match has been given a Shooter decked out with five Lvl 1 Common Mines. Unfortunately, your Mines will only fire when you are within the Capture Zone...... Get ready to know your enemies closely.
     
  4. The Friendly Fixer

    The Friendly Fixer Well-Known Member

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    Legendary Item Battle your items we'll Turn into Legendarys and battles last for 6 mins and all mk ships we'l turn into mk6s or 5s but you won' get to Keep them for long kills matter the more kills the team have the more time to legendary items we'l last :)
     
    Evilchicken235 and FirnenAhead like this.
  5. Hokuse

    Hokuse Well-Known Member

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    Everyone is speeder and everyone has dual carronades :p or everyone is defender and has triple napalm :eek:
     
    Evilchicken235 and FirnenAhead like this.
  6. Fiorell

    Fiorell Active Member

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    Ok, some ideas:

    Boss Battle (PvE, team of 5 vs big bot):
    Kill the giant bot with its multiple weapon systems and rotating attack sequences.

    Steeplechase (PvE, two teams):
    Two teams try to win the race (each with their own track), overcome obstacles which shoot back and hinder your progress. First team reaching the goal wins.

    Collect them all (2 teams):
    Buoys appear on random places on the map. The team which collects a certain amount first is the winner. Killing an unfriendly will remove it from game for some seconds.

    Protect the treasure (2 teams):
    Each of the teams has found three treasure boats (maybe they also move?) and must protect them. Damage the enemy treasures until they sink. Treasure boats can also be healed. First team to sink all enemy treasures wins.

    3 vs 5 (two asymmetrical teams):
    Matchmaking will make sure that the team with 3 players have better gear/infamy than the players in the team of 5.

    Who is your daddy? (2 teams):
    Ships don't get destroyed by damage, but damage is added up for each team in a damage meter. Healing lowers the damage of the enemy team. The first team to reach a certain amount of damage on their damage meter wins.

    Power Up! (2 teams):
    On random places on the map, some power-ups appear. They are collected by driving over them. They give timed bonuses like increased speed, indestructibility, more power (damage/heal) etc.

    The Delivery (2 teams):
    One team must reach some points on the map to deliver its goods (or mail?) while the other team tries to hinder it. The first team wins, when one ship has reached all points on the map in the given sequence.
     
  7. FirnenAhead

    FirnenAhead Well-Known Member

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    Here's another one:
    SLAUGHTER
    5 teams of 2.
    10 or 15 minutes per battle.
    You respawn when killed.
    Winner is the team with the most kills (Kills are counted according to the highest percentage of real damage done to a killed enemy) Real damage means it wasn't healed
    If a team reaches 20 or 30 kills, battle is over.
     
  8. Rainbow Warrior

    Rainbow Warrior Well-Known Member

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    A mode when we could use famous setups of battle bay legends like Porthos, Blacktail, etc
     
  9. SeaNavy

    SeaNavy Well-Known Member

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    Location:
    there
    Squads:
    4 teams of 3 battle eachother

    10v10:
    It's self-explanatory

    Meteor shower:
    Mortar-like projectiles randomly fall from the sky, dealing damage to anyone in it's radius

    Fire and ice:
    Everyone is on fire and frozen forever. Fire damages you by 0.5% of your health each second and freeze slows you by 30%. So you have 200 seconds at most to live... Better start battling!

    Deadly:
    Everything deals damage and heals two times the normal damage.

    Critical:
    Everything has a 50% higher chance of critical hitting, even ones that can't crit will gain this crit chance.

    Duplicate:
    All projectiles shoot twice, the second one shoots 0.5 seconds after the first one.
     
    Last edited: 23 May 2018
  10. Rainbow Warrior

    Rainbow Warrior Well-Known Member

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    I liked everything but this :D it'd kind of boring
     
  11. SeaNavy

    SeaNavy Well-Known Member

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    30%?
     
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  12. Rainbow Warrior

    Rainbow Warrior Well-Known Member

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    Better :D
     
  13. Djradnad

    Djradnad Well-Known Member

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    TDM but when you respawn you have to change your ship to one of your other 4 ships.
     
  14. HAPPY SITHSHA

    HAPPY SITHSHA Well-Known Member

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    The patch notes in 3.0 update are very interesting to read.Is there any other features to be included that they didn't mention them in their patch notes?

    Just asking:rolleyes::rolleyes::rolleyes:
     
  15. Jron

    Jron New Member

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    I think they all trippin balls
     
  16. FirnenAhead

    FirnenAhead Well-Known Member

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  17. PastelPiku

    PastelPiku Well-Known Member

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    Doubles / Twin Battles

    It's like regular battles, you have 1 life and the last team standing wins, but instead of 2 teams of 5 it's multiple teams of 2. Fleeting should be allowed for this.
     
  18. "har"Smash until the end

    "har"Smash until the end Well-Known Member

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    What about PVP? :rolleyes:
    Nobody will be your teammates.show your best by sinking the most ships as you can!first ship to get 20 kills/highest wins!
     
    TheAntiSnipe likes this.
  19. Medullaoblongata

    Medullaoblongata Active Member

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    14 May 2018
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    22 minutes death match with variable maps...

    Leaving aside 3 beginner maps,There are 11 maps.
    Every 2 minutes the map changes randomly 11 times in 22 minutes,give equal chance to all players with different boats and setups to perform equally
     
  20. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Classified top secret ;-)
    Sounds crazy... CRAZY FUN THAT IS!

    Lezgo!
     

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