As said before, this idea might have some problems, and to tackle each of your points:
1) As I said in the post, those numbers are just as an example, sure brackets could go down and have smaller ones at the start and bigger ones on the end to keep most players in some range, for example:
- MK1 from 0 to 499 infamy,
- MK2 from 500 to 999,
- MK3 from 1000 to 1499,
- MK4 from 1500 to 1999,
- MK5 from 2000 to 2999,
- MK6 from 3000 to 3999 and
- MK7 from 4000.
So players wouldn't feel that much downgrade and new players can feel they improve fast.
2) Assuming the example is how brackets would be set, if you got "back" to mk2, so would everyone else on that bracket, so you wouldn't feel it as much.
3) If you had amazing weapons you'll naturally win a lot and climb fast, so it'll be really hard to keep on the low brackets. Even if it doesn't with this system you facing a "tanker" have a better chance of wining because they'll have your same MK, so similar HP, speed and all, it wouldn't be as juicy for them to go down if they can't overpower everyone always.
But again, just an idea, I'll like to hear feedback and discuss
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