@TheAntiSnipe kindly agreed to unlock the thread, providing it doesn’t get salty. So please let’s try not to disappoint him.
On topic: when I look at things that have taken severe nerfs lately, such as Tasla Bolt. The reason for that wasn’t because of damage (Tesla Bolt literally wasn’t hurting anyone). But some people obviously felt that it was being used too much, and was preventing them from playing and enjoying the game.
Now look at my game. Sniper is doing exactly the same thing. It’s being spammed and it prevented me from being able to play the game.
This is happening all the time. In every single game, sniper spamming takes its toll. Sometimes it’s only 1-2 hits for 500 that you can recover from, but sometimes it just ruins your game before you’ve even had a chance to play.
If I get hit by a Big Torpedo at the start of the game, then it will also ‘likely’ spoil my game, but I also know that it’s incredibly difficult to aim, and that it was just a very unlucky fluke.
But when I’m hit by a sniper, with a massive crit, at the start of the game: I can’t just put that down to bad luck, because that’s exactly what it’s designed to do. It wasn’t difficult to aim, it’s the easiest weapon in the game to hit with; it even tends to hit when you’re moving away, because of the low angle. And it’s not bad luck when it’s critting 35-45% of the time. That’s just regular luck. And that’s not right.
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