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Your goal: exceed your infamy in damage/healing

Discussion in 'Game Discussion' started by envylife, 1 Apr 2018.

  1. envylife

    envylife Well-Known Member

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    After having a bad month, I've been trying to be objective about the reasons. I've changed boats, gear, tactics, etc, but nothing has impacted the overall match results. One thing I've noticed is a fair amount of players who aren't pulling their weight in battles. A a minimum I'm looking for is a teammate who can issue more than their infamy in damage. Reasonable, right? You are a 2000 infamy shooter, I would expect you to be issuing more than 2000 damage points in a battle. For me that's 2 shots. If you are a Fixer I would expect you to heal 2000 points. Again, perfectly reasonable, it's one cycle of your healing items.

    I gathered results over my most recent 91 matches, and it is discouraging... 11% of all of my teammates did not meet that mark... averaging one every other battle.

    Most common I've seen:
    Shooters. 5 Guns and you can't land at least one shot per gun? Some of the most recent had 3 torpedoes, and obviously every blind shot whiffed, but they all had 2 T4 canons, with a Sniper. No excuse.
    Enforcers: Stop it with the mines already. My last two battles each had a different Enforcer loaded up with 5 mines between them. total damage? 455.. combined. This is an ineffective setup. Do I have to explain why?
    Fixers: You have 3 healing items. If you can't use all 3 once before getting picked off you are not trying to heal. Stay by your strongest guns for protection and heal them.
    Speeders: Less than I expected actually. Of all boats I would give this one a pass because scouting and getting picked off, so it seems those who play Speeder are trying.
    Floaters: Actually not a big impact here. Most days I report 1 floater.. Yesterday I reported 5 though.
    Defenders: There were some of these too but no obvious tactical issue. I am getting dismayed at low HP Defenders though... If you don't have significantly more shielding than a Shooter, you are giving up 2 guns for nothing.

    Overall this is definitely one good reason matchmaking gets so many complaints. Rovio has bylaws to enforce best play, but to be honest most of these players were actually trying... some had bad loadouts, some were over their head with not enough shielding, etc., and I have to ask why they were at that infamy in the first place.
     
  2. StrictSalmon307

    StrictSalmon307 Well-Known Member

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    Sometimes you're taken out before you even have a chance to react (unlucky big torps or sniper crits, once I got tagged by two big torps consecutively before 20 seconds even passed). But yeah good points :)
     
  3. envylife

    envylife Well-Known Member

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    Yes, once in a while matches can go south, quickly, just not every other match as my stats show.

    In fact one of those matches I counted was where I and two of my teammates didn't shoot our infamy. It was a situation where all 4 of my teammates decided it was awesome to go into the tube in Crude Awakenings. After they started battling and I sat outside with nothing to do I reluctantly joined to back them up, and chaos ensued. I had 3 weapons I couldn't even use in there due to the ceilings, and the opponents had torps which work really well on tightly packed boats. Afterwards I examined the loadouts of my teammates, and none of them were equipped properly to fight in the tube either, so that was a head-scratcher.
     
    StrictSalmon307 likes this.
  4. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    *He who spams mines has forgotten the face of his father. I spam blast cannons!*
     
  5. Blood Raven

    Blood Raven Well-Known Member

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    In this game never depend on others. Think that you are on a standalone 1v5 every match. Nevermind what the rest 4 do or do not.
     
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  6. Snapshot

    Snapshot Well-Known Member

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    It's psychological. In their minds the tube provides shelter (lol). It ties into the overall cautious psyche of most players. If you exit the tube then you are... you know... out in the open where people might shoot you!

    What I think is that if you are used to close combat... anywhere... then you see the tubes for what they are -- little death traps. Open water and enemy gun sights don't scare me nearly as much as those closed in little tubes. If you are used to fighting from cover then they look like cover and the open water looks exposed.
     
  7. envylife

    envylife Well-Known Member

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    Can you elaborate? What doesn't work is cowboys who think they can win by themselves so they run off by alone and attack 1v5, and quickly die without a kill.
     
    Lil_Torta likes this.
  8. Sh@rp shooter

    Sh@rp shooter Active Member

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    Because i have been carrying them on my back since i started playing ;)
     
    Lil_Torta likes this.
  9. Stelmo

    Stelmo Well-Known Member

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    I think he means to completely ignore what your teammates are doing, for example stunning the high health enemy in a final 2 vs 2.
    Who wants to win matches anyway?
     
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  10. Blood Raven

    Blood Raven Well-Known Member

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    Meant don't go pulling out what others do or others don't, or in a way depend on them to do good enough damage.
    I didn't say 'to go alone', you have to play strategically with your team always, but not depend on them thinking that they'll do damage worth their caliber or sufficient to win always.
    Better than becoming strong oneself, than to call out others.
     
  11. envylife

    envylife Well-Known Member

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    I dunno, I'm confused when multiple people say to ignore what your teammates are doing. It is a team game, and as I elaborated in the original post, it's usually a Shooter to blame (who has no stun).
     
    Last edited: 2 Apr 2018
  12. Blood Raven

    Blood Raven Well-Known Member

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    Of course he blames the shooter (which in this case is me). And it wasn't said on a note supporting to ignore your teammates, he meant it on a sarcastic way pulling my leg.
    And i never meant ignore your teammates, ignore the fact that you expect good deal of damage from them always, why not we do better ourselves?
    But i know there will be players who'll always call out others and pass it on, instead of improving themselves.Thats what i wanted to stop you from doing.
     
  13. The Otherguy

    The Otherguy Well-Known Member

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    My teammates seem to pull their weight.
    Screenshot_20180402-152347.jpg
     
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  14. envylife

    envylife Well-Known Member

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    Good example... 3 of 5 unfriends under infamy in performance, and 1 more borderline. It is more expected in losses, and looks like very lop-sided matchmaking
     
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  15. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    I deal 4x my infamy, sometimes 6 or 10x! (My infamy is 500 :p)
     
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  16. Snapshot

    Snapshot Well-Known Member

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    Thank you for being forgiving on speeders LOL. That being said even on a speeder a poor match for me is one where I get something like 1700 damage (both barrels) against an infamy of 2000. So at my way bottom end (ignoring the handful of zero damage matches) I'm just short of your "adequate" mark. A normal "good" match for me is more like 3500-4000 damage -- roughly double my infamy. The great matches range from 7500 to 15k.... nearly 4x to 8x my infamy. I think those are really forgiving standards -- particularly since the minimum damage I could do in a match just to get a 1:1 kill ratio would be about 4k.

    That all being said, here's the harsh reality. If I was better than the people I'm playing with I would be higher in infamy. Inevitably my teams would win a bit more than lose and my infamy would creep up. Now that I'm up around 2k and the infamy/matchmaking systems are working as one would expect, I got nowhere to look but in the mirror regarding my own infamy. I'm acutely aware of the mistakes I'm making and I'm confident that my infamy would rise if I fixed them. When I see one or more of my team perform poorly I just assume they made the same sort of rookie mistake I make from time to time and that's why we're all at this infamy.
     
  17. Craigjnoble

    Craigjnoble Well-Known Member

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    do you get bonus points for getting above your infamy in damage and healing in the same match :D
    Equalling infamy with healing is a bit too easy. But that might be due to gear level
     
  18. The Otherguy

    The Otherguy Well-Known Member

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    Don't be too hard on them, they were attacked from two sides and kept frosted. We targeted the fixer, and the speeder got caught by two torps while scouting.
     
  19. Snapshot

    Snapshot Well-Known Member

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    See, that's the thing. I don't know about the rest of you but for me, sometimes, matches just go poorly. I wouldn't know what to make of someone else's general competence from one single match. Heck, I wouldn't' want to draw serious conclusions unless I'd seen 20 or more matches over a period of time.

    Here's what I do know though. In every match I'm in all of us are more or less equally good (less gear score differences). That's why we're in that match. I say that because now that I'm out of the hell infamies it's really rare that I run into an opponent that I don't feel I could beat if I played reasonably well -- that counts the M6 guys. It's clear that for the most part everyone in the match belongs there.
     
    Last edited: 3 Apr 2018
  20. envylife

    envylife Well-Known Member

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    If every other match has someone that is not pulling their weight, that's every other match where we are down a boat... which is like a forced 50/50 win/loss ratio, meaning you have to find ways to win those 4v5 battles. That's they key takeaway from my stats.

    Also I'll reiterate that killing 1 opponent, like those kamikaze boats try to do, just isn't enough of a goal. My last battle had a 12k Defender break off from the group to plow into 5 opponents by himself, no commands just went. What happened you ask? Exactly what you would expect... he rattled off 4 shots, killing no one, and died a fiery death, the first of the match. Thanks for your contribution. Oh, and your Legendary T2 Ex Canon would have been useful if you stuck around a bit.
     

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