First of all. Can somebody explain to me what issues would some players having 100k infamy actually causes?.
All of you talk about how removing the reset all together will cause infamy inflation this and that and yet nobody seems to explain why infamy inflation is 'bad'.
This is a game, not a currency of some country. Devaluation due to inflation is not going to wreck you.
Infact, in economics, inflation means you get more supply than demand. This will usually result in a decrease in the value of the currency in question.
However, in a game, the supply and demand will only be dictated by how much people play. Removing the reset altogether will not result in inflation (Technically).
It will merely result in people going to the infamy levels they actually belong to. I fail to see any negative aspects and I have questioned the devs regarding the same. Their only explanation was that "nightmare league players will get bored and have nothing to do if there is no reset".
That's right, the devs actually believe that the nightmare players enjoy all their progress being reset and being forced to fight ace and below.
Here's something you all need to know. Removing the reset means the top players will keep rising and so will all the players below them. If infamy wasn't reset then you may eventually find mk1 ships at 1k infamy or higher.
Gaining infamy will be much easier cause the infamy ranges from nightmare to warrior will be much more spread out. This ofc means that the psychological value we place on infamy will fall but here's the thing. THIS MEANS WE'LL ALL HAVE MORE FUN.
Oh and here's another argument the devs implied on having an infamy reset. IT WOULDN'T MAKE A DIFFERENCE EVEN IF IT DIDN'T EXIST.
Apparently they truly believe that forcing a 4.5k infamy guy and a 6k infamy guy to be reset and matched with 4k infamy people would make no difference.
Cause you see, there's not many people up there and so even without the reset, they'll still be matched up with the same people they were matched up with the reset.
WRONG. Cause you see, when you reset 4.5k guys and 6k guys down to 4k guys. The matchmaking can't differentiate between which guy was a 6k infamy pre reset and which one was 4.5k.
It believes they're all of the 4k level. When you have no reset, you'll still end up with ace1 being matched with nightmares.
When there is no reset, you may still be matched with nightmares. But the difference between their infamy levels will be in 500s. Not over 1k. In other words you'll still end up being matched with nightmares but you'll be matched with people from the bottom lot, not the top 10.
Yes, no infamy reset means infamy inflation BUT SO WHAT?. WHY THE FUDGE ARE YOU LOT SO WORRIED ABOUT PEOPLE GETTING 100K INFAMY?. (Using caps for emphasis, not yelling).
Give me 1 valid reason why infamy inflation is wrong and if I find it legit then I shall apologize and withdraw.
If you people legit believe that infamy being spread out within 6k is better than infamy having a range of say 1 million then just request players to earn 1 infamy per win and lose 1 per loss
There, simple, problem solved. People will gain max infamy of around 10k without reset and all players will be matched with players on their actual infamy levels. Not against people who were supposed to be at higher levels.
Oh and here's another thing you need to know. The infamy reset is constant and happens every 2 weeks. The cap isn't raised. This means no matter how much you progress, how much the top players progress. They'll always be reset down.
You know what this means?. Unless you are more active and you are progressing at a rate that is much higher than the people above you in terms of skill and item quality, your infamy will never increase. Infact, if your progress is less than the people above.
Your infamy will keep dropping. When I first joined the game, there wasn't a single mk4 below 1k and a single mk5 below 1.3k. And now they keep dropping and dropping all the way to 300 infamy worse case scenario.
And they will continue to drop due to the issues caused by the resets till every ships in the matches right after bot battles are mk5s and 6s.
You may argue "But I've been constantly rising in infamy despite what you say". Any progress you make is most probably due to the slacking off and even quitting of higher league players rather than your own hardwork. I'm sorry but that's how it works from what I've seen. You simply CAN'T progress above without upgrading at a rate higher than those above you.
That's how the infamy system has been built in the very foundations.
Here's something else you lot need to know, the lower the mk5s drop in infamy, the more annoying it's gonna be for newbies. The more harder it becomes for newbies, the less people will actively keep playing it (you'll keep getting downloads but no newbie will keep playing this game actively after getting bashed by mk5s for more than a week).
Back when I was first arguing about this with the devs, their response was that the mk5s were low in skills and were matched accurately against the mk1s and 2s.
Idk about most newbies but I didn't even know how to lead my shots till I was mk3 and at 1k infamy.
If I just started yesterday and was better than the average newbie, will I be able to take out mk5s?. (YES I know many of you made smurf accounts and killed many mk5s but I am not questioning your skill against bad mk5s, I'm questioning newbie skills against mk5s).
If this keeps on going and no newbie plays longer than a week. Even if the game gets tons of downloads, the game will eventually die cause take a look around you, the old players are getting tired of the bull and are leaving.
They might actually be interested to keep playing and see how high they can go in infamy but oops, there's a cap and a reset, uh oh, how pointless.
Here's another thing I want all of you to know. Most of you can understand why infamy reset sucks and can't understand why it exists, and yet it exists cause the devs argue it exists.
I'm yet to see a decent valid explanation from them as to why it exists and every time I have confronted them before and counter their points they end it with the same "You are just arguing with the assumption that we are wrong and I will not encourage this any further by responding to you".
I can only see one reason for the infamy reset to exist and it exists so that all the players can be frustrated and annoyed all the time and maybe some of them will be forced to buy stuff just to get into decent infamy levels.
Call me crazy, call me a dev hater but it is the only logical answer I can see. Please do explain why infamy inflamation is a bad thing.
Is there any nightmare player who has stated that he'd be bored if infamy was never reset?.
Has infamy reset ever been removed before and had negative consequences and if yes, what are they?. What was it like before there was a reset and to counter which issues was the reset placed in the first place?.
Is infamy reset being applied simply cause the devs believe it is the right way to do things without ever trying alternatives?. Is having no cap or reset being denied simply cause the devs believe it won't be appropriate?.
Do we have any stats on this issue or merely the opinion of the devs?.
Can somebody please answer me?. I've been asking this for like ever since I've reached master 1 over 6 months ago.
Thank you for reading this enormous thing and I hope you'll try to understand what I'm trying to convey.
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