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Napalm buff?

Discussion in 'Game Discussion' started by Slaying Mantis, 20 Mar 2018.

  1. Gnu

    Gnu Well-Known Member

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    @PastelPiku actually found it out first from what i remember, I didn't believe him until i saw this. He's a heavy fire user.
     
  2. Help I Cant Swim

    Help I Cant Swim MVP

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    Might have proven it here first, but pretty sure lots of players have known about this for a while. Lol... This is also one of the huge reasons why we are seeing so many napalms out there right now.
     
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  3. Gnu

    Gnu Well-Known Member

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    Maybe, but word did not spread about it, even in nightmare league. I only started to see it when people were running napalm.
     
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  4. Help I Cant Swim

    Help I Cant Swim MVP

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    I just wish I could use Napalm on an Enforcer....
     
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  5. Gnu

    Gnu Well-Known Member

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    Just fleet with Reborn X if you would like double damage on your cannons.
     
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  6. Gnu

    Gnu Well-Known Member

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    But everyone, just want to warn, keep the topic about the napalm thingy here. We may not know if it's a glitch or a weird bug.. But if we spread it people will start abusing. Usually these players in our game are meta slaves, they will go through their way to find something that gives an unfair advantage to winning the game. Spread it if you wish, but just note people will start using it if they know about this.
     
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  7. Help I Cant Swim

    Help I Cant Swim MVP

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    Is he the one that has like 3-4 napalms??
     
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  8. Gnu

    Gnu Well-Known Member

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    Yes he carries 3 napalms on his shooter, he causes hell (literally) towards grouped teammates, Paired up with fire bombs, you're in for a good time.
     
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  9. Help I Cant Swim

    Help I Cant Swim MVP

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    If it is a bug, I don't think it is a bad bug. I think it should be purposeful to give double fire boost if a user can manage to get an unfriend on fire and stuck in napalm. That is a pretty tough combo to pull off and I think it is a good thing for the game to encourage cool combos like that.
     
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  10. Gnu

    Gnu Well-Known Member

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    We do not know yet for sure, but if it is not, it's a cool way to bring napalm back into the meta. Honestly just wait for a dev to respond back here with a confirmation.
     
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  11. Rango8

    Rango8 Well-Known Member

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    Honestly if someone is in nightmare and doesn’t know this I feel bad for all the extra damage they’ve missed out on. I thought it was common knowledge. I’m sure the devs know about it because it has been in other threads though
     
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  12. Slaying Mantis

    Slaying Mantis New Member

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    get lost HICS! lol :p :) yeah want the name slaying mantis instead of lazy mantis.
     
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  13. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

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    Napalm gives some interesting strategy options. For ex. if there is a shooter a little bit away from the rest of the team I will aim the napalm between him and his team to better separate him out, as opposed to just aiming it right on him to make him move. I would probably have more infamy if I had received for ex. a level 5 epic firebomb instead of a level 5 epic napalm, so I'm not trying to say napalm is so amazing, but there are some good things about it if that's what the RNG casino gives you.
     
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  14. Slaying Mantis

    Slaying Mantis New Member

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    lol guilty. ¯\_(ツ)_/¯
     
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  15. Rated R

    Rated R Member

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    Does napalm break frost launcher slow effect?
     
  16. Help I Cant Swim

    Help I Cant Swim MVP

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    I believe not
     
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  17. Disguised

    Disguised Well-Known Member

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    No.
     
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  18. Rango8

    Rango8 Well-Known Member

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    Napalm doesn’t break any status effect. so Sometimes it’s better to wait to see if it’s a firebomb or napalm if you can’t see the projectile before shooting a stunned enemy persay. Also if you’re using napalm wait until you see the first tick of damage before shooting them with a canon because it won’t register the fire damage if they haven’t been hurt by the napalm yet.
     
  19. PastelPiku

    PastelPiku Well-Known Member

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    If it turns out devs think it's op, they should focus on nerfing fire as a whole. I think this concept is a really cool design and not a flaw, and in the current meta where fire dominates above all else, I think any nerfs towards this should affect all incendiaries. The damage boosting properties are fantastic enough as it is. I would not complain.

    On the topic of double-stacking napalm, IF the devs want to nerf it, I ask that they please at least keep it as a feature and just nerf the damage boost from stacking the two. By this I mean, if you do 50% extra damage from burning, both the debuff and napalm should boost 50% but stacking the two resulting in 75% would be acceptable.
     
  20. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

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    Now I wonder what if someone is sitting in 2 napalm at once, does the bonus keep stacking?
     
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