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Buff Carronade

Discussion in 'Suggestions & Ideas' started by HARPO!, 8 Mar 2018.

  1. HARPO!

    HARPO! Well-Known Member

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    carronade already has the ability to slow someone down. Let’s make it more interesting. Since it is a slowness affect, why not buff it to the point where a torpedo shot gets extra damage? Anyone like the idea?
     
  2. PastelPiku

    PastelPiku Well-Known Member

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    I like the idea, given the short duration it would be most viable with a swift torp.
     
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  3. Hokuse

    Hokuse Well-Known Member

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    Interesting idea. I like it but i guess it will be hard to play with torp because carro only slowing down 3 secs. You have only half secs to shoot enemies with torps :rolleyes:
     
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  4. HARPO!

    HARPO! Well-Known Member

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    Yeah true, but just a shot. It can even be a thing to hit someone with before a mortar lands on them to increase damage. Something like that.
     
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  5. Ash KOT

    Ash KOT MVP

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    Yes the idea would work, but as above with global cool down it is more than likely would support other ships on your team.
    Similar to how flare and firebomb give extra cannon damage for your team.
    See an unfriend about to take a torpedo? Or a mortar about to land on them? Pop them with the carronade just before it hits for the bonus damage!
     
  6. Gnu

    Gnu Well-Known Member

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    The most suggested carronade buff is

    - Damage Buff (Not epics but rares specifically)
    - Bring back 8 projectiles
    - Reduce Spread
     
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  7. d_p air

    d_p air Member

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    Carronade was already buffed in some of the recent updates. I think it is balanced pretty good right now.
     
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  8. PastelPiku

    PastelPiku Well-Known Member

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    Inflicts 3 second stun on hit.
     
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  9. Babablacksheep

    Babablacksheep Well-Known Member

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    Delete conflicting talents with basic slowing and turret debuff
     
  10. Ash KOT

    Ash KOT MVP

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    Do the talents actually do anything?
    I seem to remember a recent thread saying the carronade "appears" to slow the ship and the turret (has the frost symbol) but actually makes zero difference to the turret and ship speed?
     
  11. PastelPiku

    PastelPiku Well-Known Member

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    It makes a noticeable difference but it's unbelievably small.
     
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  12. Crashedup

    Crashedup Well-Known Member

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    Yes implement this
     
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  13. HARPO!

    HARPO! Well-Known Member

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    Nah cause when I get by carronade I’m slowed down and my turret can’t move as fast. However, i think these affects happen only when you get hit by all five shots.
     
  14. HARPO!

    HARPO! Well-Known Member

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    Maybe we’ll just have to up the slow duration for carronade. And it would make for a pretty sick weapon.
     
  15. PastelPiku

    PastelPiku Well-Known Member

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    Nah, it only takes 1 shot, I tested it. Even if it does 0 damage, it applies the slow.
     
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  16. HARPO!

    HARPO! Well-Known Member

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    Oh ok cool
     
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  17. kusura bakmayin

    kusura bakmayin Member

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    The biggest buff Carronade could get is fixing the talent tree and balancing the relative importance of speed in the game. Speed is absolutely critical for survivability, and since Carronade shares a tree with Overboost, Nitro, and global speed/agility perks players have to choose between survivability and powering up the Carronade. There are an insane number of Carronade talents, too: a whopping 17. Of these, two levels require you to choose between two different Carronade talents and nine levels require you to make choose between Carronade and Overboost, Nitro, or speed/agility. No other crew tree has decisions anywhere close to this difficult.

    This makes the Carronade very difficult to justify leveling up. More broadly, there is a problem with global perks (e.g. all ships gain x) being concentrated on certain trees. This results in weapons from those skill trees being less used. Among the items close in number of trainings are Grenade (16), Flare (14), Rocket (13), Repair Box (12), Standard Shield (12, 7 of which benefit Big Shield too), and Mine (11). Their trainings never compete against themselves - Isak level 5 and 9 don't really count because they're the difference between straight grenade damage and grenade damage percentage, the latter of which become clearly more powerful talents after Grenade base damage exceeds 200.

    Crucially, and in contrast with Carronade, you don't often have to choose between these items' talents and critically important talents. Examples of tough decisions include Burnice 26 (Flare 5% damage vs. global 5% agility), Isak 24 (5% turret vs. +1 grenade range), Feelix 27 (global 75 health vs. -10% Repair Bolt cooldown), Feelix 16 (global 3% health vs. repair bolt remove frost), Feelix 9 (+50 global health vs. 5% healing), Feelix 6 (+50 global health vs. -10 Duct Tape cooldown vs. +1 Repair Box range), Feelix 3 (+50 global health vs. 1-% Repair Pulse). These decisions matter, but not in the way Overboost, Nitro, and speed/agility matter.

    Notably, Bhurt only has two global skills (both +50 HP all ships) and Mortimer, Sinklair, and Dr. Buzzkill have none whatsoever (the point damage boosts on Buzzkill's tree being a slight exception to this). It's not a coincidence that a lot of the most highly used and powerful weapons (Sniper Cannon, Flare Cannon, Explosive Cannon, Railgun, Mine, Big Torpedo, Ballpark Mortar, Big Berta) come from skill trees of crew members where specific weapon vs. global choices don't have to be made. It would significantly buff the weapons on Isak, Swift, and Burnice's skill trees if some of these global perks were reassigned to different crew members.

    I was actually planning on posting this as a separate topic, and will do so shortly, but since it affects the Carronade very heavily, I'm writing it here, too.
     
  18. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    ?
    Double carro = infinite stun
    Not a good idea
     
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  19. *JAWS*

    *JAWS* Well-Known Member

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    Never in a million years.

    Respect your desire for a better weapon. But since the added damage boosts in last carronade buff. No reason to add another buff to it. This is one Defenders point of view.
     
  20. HARPO!

    HARPO! Well-Known Member

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    Now that was a long reply, lol.
     

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