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Fixer Poll: Double Bandage Vs Double Standard Shield

Discussion in 'Game Discussion' started by Miku Da Yo 39, 6 Mar 2018.

?

2 standard shields or 2 bandages on fixer?

  1. 2 standard shields

    76.7%
  2. 2 bandages

    23.3%
  1. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    Without thinking much about the slowness of the ship and such, I'll use OB or Nitro to somewhat compensate for .98 ship speed. So the big question is, what would you choose?

    Double Bandage:
    5000 max HP
    330 HP/ every 5 seconds

    Double Standard Shield:
    10000 max HP
    No passive healing

    Comment below and let me hear your thoughts guys thanks!
     
  2. TheFixer27

    TheFixer27 Well-Known Member

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    The thing is...I'm not that high level to think of it lol
     
  3. Earel

    Earel Active Member

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    Fixer bandage?
    Double bandage for fixer?
    2 shoots in this way - railgun + crit sniper = > 5000 hp

    2 shields of course... and epic type for sure + pulse maybe ...
     
    Zachiderp and wtfack like this.
  4. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    This is meant for a fixer build where the fixer has no access to self healing.
     
  5. CaffeinatedChris

    CaffeinatedChris MVP

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    So a Triple Bolt build then? Because every other Fixer loadout has some manner of healing.

    My vote's with Double Shield, but Shield + Turbo is probably better at being able to avoid some of the damage rather than just straight tanking it. Bandages don't heal enough to make a difference and that low amount of HP will get you gibbed in a hurry.
     
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  6. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    Double shield means the fixer may have 10,000 HP but that means once they take dmg it will never be healed. Turbo and shield may be a good alternative but it still offers no healing. Double Bandage is a risk but provides you with 350 HP/ sec healing, which is essentially having a always on epic pulse healing you. I personally think 5k HP is alright. Especially considering that with turbo and shield I'm only rocking around 7k at most.
     
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  7. CaffeinatedChris

    CaffeinatedChris MVP

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    You meant 350HP every five seconds, right? (Edit: And maxed Epic Bandages are about +165HP each, so you're still a little short unless you're planning on Legendaries) But the point stands - if you can escape the fight long enough to heal, it's worthwhile to run them - my thoughts though is that without at least a Turbo you won't be ducking out of the fray long enough to get a breather and let the bandages patch you up.

    I've only got 5500 with a Shield and I can't imagine having less. What's your ship/talent loadout that's got you at 5000 without one?
     
    Last edited: 6 Mar 2018
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  8. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    I have All Hp talents from Bhurt and Feelix. Skip a few if you need to such as tape cooldown or bolt stun removal.
    If you have MK7 you get 5.5k with all talents trained for HP and if you run a few epic hp perks brings you to 6k

    If you run triple bolt. you are never part of the battle. You just stay way back. Only times you may get hit is by some speeders rushing you or getting sniped or something.
     
  9. CaffeinatedChris

    CaffeinatedChris MVP

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    Ah, the Mk7 helps a lot I suppose.

    To me, a Fixer by itself at the back of the battle is just asking for a Speeder to ramp off a wave on Nitro, soar over the front line, and proceed to pound them into applesauce while you're "way back" from any teammates who might be able to help.
     
    Ian likes this.
  10. Kalbs

    Kalbs Well-Known Member

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    Without looking at other responses, I'll go with double shield. I would less likely to attack you if I see you with 10k hp.

    Regeneration will be useless since your boat is so slow, it would be easy to hit you.

    And I know you are in Nightmare League, you know how ridiculous the burst damage of players especially Shooters, so 5k Hp+regen won't last long, you won't even have a chance to regenerate.
     
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  11. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    I can nitro to my team mates in 2 seconds. You stay back enough to be away from the front lines but within 1-2 nitro distances, otherwise your shots wont hit as often either. Another alternative is to run teslabolt and just stun that speeder for 15 seconds lmao
     
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  12. Earel

    Earel Active Member

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    Mb take 2 bolts and tape?)
    Or like a old style 2 pulse tape?
    Don’t think 3 triple bolts does work in nightmare... flare so stucks to op... after second flare it’s extremely insane, and not profitable... better switch target to damaged and unflamed boat...
    If u try outheal flamed boat - it’s a risk to spend to so much resource without profit...
     
  13. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    Hate pulse, gets you killed and cannot remove status. Heals so slow and cannot save critical HP ally.

    All healing get affected by flare. Bolt is amazing, if you never tried you will never understand. Similarly, triple box is also very fun.
     
  14. Earel

    Earel Active Member

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    Mb 2 bolts + box - talents doesn’t overlap + u get 15% crit chance from box + possibilities are to heal yourself)
     
  15. Ser Tomaz

    Ser Tomaz Active Member

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  16. Thinn Bihh

    Thinn Bihh Member

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    I made it to nightmare (can stay there too) with no self healing (triple bolt), and one bandage one turbo. Having 4k hp, I'm always careful from the start of enemies, and usually I don't hide in the back but in a spot where I can access all 4 ships, or most. I use long range weapons (sniper and rail gun) and depending on the match I can deal a good amount of dmg and heals. In nightmare, I've seen teams wreck 7k hp boats in a second or two, so it barely makes a difference. It's just using the other ships as barricades to survive :)
     
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  17. ChickenSurprise

    ChickenSurprise Active Member

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    Nah, double rudder ;)
     
  18. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    We talked before, i recommend still you ditch all your hp perks for CD perks.
     
  19. Ian

    Ian Well-Known Member

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    Nitro to your teammates after taking 1-2 hits from the speeder? okay, but then you'll likely be in the zone where you can take fire from the other players.

    Tesla bolt? Sure but what will you do if they use a tesla shield, or if they nitro your attempt? Your teammates will have to risk a lot in order to help you out. Also, you're restricting your movement quite a bit to use bolt.

    Would box, bolt bolt be so bad?
     
  20. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    Yes box bolt bolt is that bad.
    You break their Tesla shield first before shooting the stun. I don't take 1-2 hits from speeder, if you take hits then you play bad because you can stun or break their shield. If they landed hits, you trade hits equally and that is very good.
     

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