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The impact of sniper canon in game play!

Discussion in 'Game Discussion' started by Babablacksheep, 1 Mar 2018.

?

Suggested nerfs

  1. Crit resistance--to prevent repeated crits

    15.2%
  2. Reduction of % 'crit chance' offered by perks

    12.1%
  3. Bhurt projectile speed talent clash with crit cahnce

    9.1%
  4. increased reload time (less spamming)

    18.2%
  5. Decrease in crit hit damage

    24.2%
  6. Decrease in crit chance progressively at closing Range(similar to railgun)

    30.3%
  7. Base projectile speed reduction (regardless of talent selected)

    15.2%
  8. Reduction base crit chance (since perks of sniper offer good %)

    3.0%
  9. Crit chance cap (around 25%)

    15.2%
  10. Spread the talent tree

    21.2%
Multiple votes are allowed.
  1. Shadow Moon!

    Shadow Moon! Well-Known Member

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    This kind of thinking already broke the game when they nerfed speeder every damn update. Nerfed their hp speed all combos used all support items.
     
    TheAntiSnipe likes this.
  2. DragonLegend

    DragonLegend Well-Known Member

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    So you been through it, still you wanna do this to other ship.
    Is it revenge?. Enfo user didn't nerf speeder devs did.
    Or is it if its done to me it should be done to all.
     
  3. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Did you see devs reverting their decision? They don't.
    So all should be kept as it is and nothing should be done?
    I am not a supporter of nerfs but people especially shooters defenders and fixers cried all day how speeder is op and all that bs. Now when speeder is completely ruined they are asking to adapt to meta, seriously. If it was so easy adapting to meta why didn't they adapt to meta when speeder appeared to be op?
     
  4. DragonLegend

    DragonLegend Well-Known Member

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    Devs must have their reasons. You know they have all the data.Noone asked for EC nerf. It still came.
    And I am not saying devs are ryt always but they must have rechecked their decision after so much lash back. Now either they will stand to their decision knowing players are angry but it is ryt call for them or they will find a solution. Enfo did cried for 6 months it was clearly weakest ship, still all we got is 5% speed and few hp.
    That aside It still not fair for asking enfo nerf. Since 5% speed buff and few hp doesn't make a weakest ship OP.
     
    TheAntiSnipe and LimeOnMars like this.
  5. Shadow Moon!

    Shadow Moon! Well-Known Member

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    That buff didn't made it op but last nerfs made it op as there no means to 1v1 against enfos rn except shooters. New achievements is indirect buff to shooters and bolt nerf yet another buff to enfos and EC nerf too.
    I believe devs here don't test updates before rolling them out just making changes on data is useless unless you see its actual effect in gameplays.
     
  6. DragonLegend

    DragonLegend Well-Known Member

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    777
    First of all, Its not a 1v1 game. Its a team game and every ship have their roles.
    Now let me answer your question.
    Enfo is supposed to win against speeder. Its the only ship which can stop speeder barging in n kill fixer or imp. Ship.
    As you mentioned In Shooter and enfo interaction, their build decide the winner.
    Fixer can't win against any ship 1v1.
    And
    Defender's role is to tank the push. Noone said its best 1v1. Besides after flare fix on ts, defender have flare, grenade, carro and Ec to break enfo dual ts. Rail gun, missile and some motars can also do.
    From my perspective, defender is currently weak because its role rely on others most. And people often don't stick with defenders. Lone defender is easier to kill. But is a monster when it have support in its back which he is protecting by taking damage.
     
    ElMataC likes this.
  7. Shadow Moon!

    Shadow Moon! Well-Known Member

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    For a speeder what matters is 1v1 not team play. A speeder is weakest ship to stick together. Being a speeder for all my life I can tell you that only enfo should be able to 1v1 a speeder not any other ship.
    Since last update I lost 95% 1v1 against every ship except fixer.
    Speeders thrive on ships wandering off away from teams and killing them with burst damage and getting away quickly.
    Now the changes force speeders to stay away from fights for when it comes down to 1v2 or 1v3. As I can't even duel 1v1 rn there isn't any chance to win 1v2 1v3 which previously I had chances to pull off.
     
    Last edited: 2 Mar 2018
    Help I Cant Swim likes this.
  8. DragonLegend

    DragonLegend Well-Known Member

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    Agreed...i have used speeder too.
    What do you think is the fix(positive fix).
     
  9. Help I Cant Swim

    Help I Cant Swim MVP

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    Give speeders the frost combo again. Make frost only break on damage that scales up as you level your frost item. Then you will only take 1 frosted swift torp, but it won't break from a dinky little ballpark splash.
     
    What's Up Player and LimeOnMars like this.
  10. DragonLegend

    DragonLegend Well-Known Member

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    Devs @Miika @The Grim Repair @Zeus, Is it too much too ask?
     
  11. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Make stun optional like 20sec cooldown and heal block or less cooldown and no heal blocks.
    Same for EC increased range and more cooldown or short range and less cooldown.
    Frost should break only when hit with flare firebomb napalm or big torps or berta.
     
  12. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Add yellow and blue items achievements.
    Stun durations
    Distance travelled
    Dealing damage to frosted enemies
    Tesla shields for shots blocked

    For blue item
    Shields for how much damage received (only winning matches should be taken in account to prevent tanking)
    Bandage for healing self for certain amount
    Turbo again distance travelled
    Rudders shots dodged
    Lube shots landing on target.
     
  13. Help I Cant Swim

    Help I Cant Swim MVP

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    Not just big torp, swift torp too. Otherwise you'd be hit by 3 2k+ damage swift torps in rapid succession. It just needs a damage threshold. Maybe start it off at lvl1 around 500 damage and then scale it up to 2000 (for epics). This way you have a decent chance of hitting the combo you want without some moron shooter popping it with their little cannon.
     
    FearsomeChicken likes this.
  14. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Right now shooters are getting ridiculous amounts of weapon power through achievements which also made life hell for speeders.
     
    Help I Cant Swim likes this.
  15. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Or just break frost when it is hit by frost enhanced weapons like torps with frost perk will break it.
     
  16. Help I Cant Swim

    Help I Cant Swim MVP

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    Maybe.. I could see it being abused though.
     
  17. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Cap the duration of frost max at 5-7 sec to prevent the abuse.
     
    FearsomeChicken likes this.
  18. nosesabe

    nosesabe Well-Known Member

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    Apparently there is a need, because I’ve made like 4 post complaining about sniper and absolutely nothing has changed. It’s just stupid
     
    A55A51N likes this.
  19. Crashedup

    Crashedup Well-Known Member

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    It simply means devs are thinking about a perfect way to handle it be patient
     
    The Otherguy likes this.
  20. nosesabe

    nosesabe Well-Known Member

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    Probably they are, but it’s been like 5 months
     

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