1. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

Why no pearks for missles?

Discussion in 'Game Discussion' started by LV42 ^ weksels, 26 Feb 2018.

  1. LV42 ^ weksels

    LV42 ^ weksels Member

    Joined:
    20 Sep 2017
    Messages:
    30
    Occupation:
    Battle Bay player
    Location:
    Latvia
    Why all weapons got personal pearks ... but missles not...

    U can make peark that add one more missle
    Our peark when missles also can do more dmg to burning enemys
    Our just like grennade launcher peark ho make enemy burn some time...
    I can place only hp pearks our cooldown pearks.. and 1% dmg pearks ...it make missles not so wanted to me and outhers....
     
  2. Rainbow Warrior

    Rainbow Warrior Well-Known Member

    Joined:
    26 Sep 2017
    Messages:
    1,606
    Don't forget the range perks. I guess missile would need a nerf If there was any of those perks ;)
     
  3. Spinners71

    Spinners71 Well-Known Member

    Joined:
    27 Jul 2017
    Messages:
    463
    I would like to see a Missile perk that increases the AOE radius of each missile. It would make targeting a little more forgiving.
     
  4. Rainbow Warrior

    Rainbow Warrior Well-Known Member

    Joined:
    26 Sep 2017
    Messages:
    1,606
    It'd like five little long range mortars? That'd be interesting (and OP).
     
    The Otherguy and Hokuse like this.
  5. Spinners71

    Spinners71 Well-Known Member

    Joined:
    27 Jul 2017
    Messages:
    463
    It's unfair to declare 'OP' without me giving any indication to the degree of increase. I'm sure there's a value that's too small. I'm sure there's a value that's too big (and OP). Therefore, there must be some value that's "just right."

    Goldilocks logic, bro!
     
    The Otherguy and Rainbow Warrior like this.
  6. DrLuigiPhd

    DrLuigiPhd Active Member

    Joined:
    23 May 2017
    Messages:
    120
    I would like to see them either make it so range perks decreased the spread or add a separate perk that lowers the spread from 10° down 0.5/1.0/1.5° uncommon/rare/epic just like all dmg perks scale. This perk could also apply to tri torps.

    Range perks could also decrease minimum range as well as increase max range.
     
    xBonk and Zachiderp like this.
  7. Rainbow Warrior

    Rainbow Warrior Well-Known Member

    Joined:
    26 Sep 2017
    Messages:
    1,606
    Since it balanced right now, I guess any buff would make it overpower :D
     
  8. Spinners71

    Spinners71 Well-Known Member

    Joined:
    27 Jul 2017
    Messages:
    463
    Yes, perks are buffs. But that's why these new (and also balanced) perks would replace whatever perks I've got in my missiles now... Not be in addition to...
     
    Rainbow Warrior likes this.
  9. Spongeboat

    Spongeboat Well-Known Member

    Joined:
    7 Jun 2017
    Messages:
    253
    I want a perk that reduces fire spread. It would make missiles more usable in mid range combat. For now it's only useful in close range.
     
    DrLuigiPhd likes this.
  10. FirnenAhead

    FirnenAhead Well-Known Member

    Joined:
    16 Aug 2017
    Messages:
    571
    I hate missiles. +/- 2k damage per shot. That's just annoying
     
  11. Earel

    Earel Active Member

    Joined:
    24 Jun 2017
    Messages:
    306
    "Why all weapons got personal pearks ... but missles not..."

    why all green items don't have special perks ?
     
    Babablacksheep and A55A51N like this.
  12. Help I Cant Swim

    Help I Cant Swim MVP

    Joined:
    25 Oct 2017
    Messages:
    1,968
    4 green items (and kinda 1 blue item) share the +% Repair and Cooldown reduction perks. What other perks would you want? You can use range on boxes... Range on pulse would be cool but unused. Duration on pulse/tape/boxes might be cool but I doubt that would be better than the repair perk we have now.

    The real question is why can't the Tesla Shield use Shield HP perks?
     
    DrLuigiPhd and Hokuse like this.
  13. Earel

    Earel Active Member

    Joined:
    24 Jun 2017
    Messages:
    306
    repair is common perks for bandage also like range for example
    cd for repair it's like cd for common so it's is'n special

    special it's when op perks detailed described type of what 'item' it's could be implemented
    TS got duration perks... so u could take amount of shield in talent and duration via perks.
    I wanna duration for pulse for example... +1s for example
    wanna crit % for repair box
    wanna special cd for reapir bols , like on nitro for exapmle.... not common repair 3%.... (((
     
    #CK likes this.
  14. #CK

    #CK Active Member

    Joined:
    23 Jul 2017
    Messages:
    310
    Occupation:
    drone pilot
    Location:
    indonesia
    i think it's because missiles gonna be OP if there are special perk for it , or maybe dev just unreleased perk for missiles
     
    The Otherguy likes this.
  15. Earel

    Earel Active Member

    Joined:
    24 Jun 2017
    Messages:
    306
    Missiles it’s great place for 1,5% dmg to all type of weapon. So u could burst 5 weapon by 6%, I think 30% it’s pretty ok burst in total. Better then range or cd or hp... 6% for railgun / sniper / explosive / mine / torp it’s huge burst.
     
    Babablacksheep likes this.

Share This Page