1. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

Torpedoes seem so ridiculous...

Discussion in 'Game Discussion' started by Wezsh0T, 22 Feb 2018.

  1. Wezsh0T

    Wezsh0T New Member

    Joined:
    22 Feb 2018
    Messages:
    11
    I don't know how many times I've dodged a torpedo to have it hit the wall behind me and kill me. I just feel like this is so ridiculously OP for a weapon that does over 1000 damage. At least when you dodge mortars but are still in the kill zone, the amount of damage done is highly reduced.
     
    Reorge and fr4nk1yn like this.
  2. Snapshot

    Snapshot Well-Known Member

    Joined:
    4 Dec 2017
    Messages:
    1,212
    I think you answered your own complaint... "I don't know how many times I've dodged a torpedo". Lots is the answer. They are a difficult weapon to use and there's an awful lot of misses. For that reason the big blast zone on the big torp seems reasonable to me. You should know that I don't use them and getting hit by one is frequently a one-shot for me. I'm still OK with how they work.
     
    ElMataC, Stonebanks, Hokuse and 8 others like this.
  3. Wezsh0T

    Wezsh0T New Member

    Joined:
    22 Feb 2018
    Messages:
    11
    My issue is that I feel like those are just lucky shots. I don't mind getting hit when it is a highly skilled shot where someone actually led me correctly, but about 80% of the time I get hit by torpedoes it just seems like complete luck. And the blast area often does >1500 damage. How about something reasonable like 500-700?
     
  4. Eeyore

    Eeyore Well-Known Member

    Joined:
    15 Oct 2017
    Messages:
    208
    Location:
    Rio de Janeiro
    1- You can chose rather stay next to a wall or not, this is part of the play. Will you keep you ship next to an enemy mine or napalm area? No.
    2- Splash damage are different than a full hit, way lower.
    3- Highly reduced doesn’t mean that the damage you are taking from a mortar is insignificant. Big berthas can do a huge strike, even if you are quite next to the end of the area.
    4- A very difficult weapon to use has to be that way. Can you imagine each torpedo doing 900 dmg on full hit and 300 of splash? You you think this is fair ?


    And finely, If you are posting this, it means that you are a torpedo magnet.. lol.
     
  5. Ash KOT

    Ash KOT MVP

    Joined:
    30 Aug 2017
    Messages:
    2,100
    Big Torp is my main weapon, when I change ships my torp moves with me.
    Before you try screaming for a nerf. have you tried using one?
    There is definitely an art to it, and its very easy to miss repeatedly when you are learning how to best use it.
    When I first started using it I was useless, missed 95% of the time, now I am much more consistent but has taken a long time to get where I am today with it.
    As @Eeyore the torp master mentioned, if you stay close to walls, then you are running the risk of eating torp splash damage, this is a problem with your play style, not the mechanics of the weapon.
    You also mentioned all those "lucky shots", did it ever occur to you that the user is good with Torps, and was aiming for the wall deliberately?
    When I am lining up torp shots, I often use walls when I see enemies hugging it, or even hugging it on the other side of a thin partition (wayward pains ;) ).
    I even use friendly ships deliberately if the splash will sink an opponent.
    To underline, torpedos should not be changed to suit your play style, you should adapt your play style to deal with torps!
     
    Tmfh67401, WarCream, Antony and 4 others like this.
  6. Sifa

    Sifa Well-Known Member

    Joined:
    6 Apr 2017
    Messages:
    560
    Location:
    Finland
    Absolutely true. Just one or two weeks ago I also started to use swift torpedo on my shooter - never used any torps before and I say you, it's so damn hard to hit anything when you first start learning (and my swift is still almost twice as fast as big torp). Now after hundreds of battles I still miss majority of my shots, even from near. Effective torpedo play requires high level of skill and lots of practice so absolutely any torps shouldn't be nerfed.
     
    Shadow Moon! and Ash KOT like this.
  7. Wezsh0T

    Wezsh0T New Member

    Joined:
    22 Feb 2018
    Messages:
    11
    My torpedoes
    Well...some maps it is not that possible to stay off walls; Wayward Pains for example. There are walls everywhere. The torpedo can even hit you through the wall.
     
  8. Ash KOT

    Ash KOT MVP

    Joined:
    30 Aug 2017
    Messages:
    2,100
    It is possible to stay away from the walls, but is one of the trickier maps as requires great awareness of where your enemies are coming from.
    If you know which direction the enemies are, you know which walls not to hug to risk eating torp splash.
     
  9. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    There is veeeeery little luck involved if you're in the upper leagues. Torp speeders will always stay in your blind spot and predict movement expertly.
     
    PastelPiku likes this.
  10. Eeyore

    Eeyore Well-Known Member

    Joined:
    15 Oct 2017
    Messages:
    208
    Location:
    Rio de Janeiro
    That’s the point. At lower leagues ppl just spam they everywhere.
    Things change a lot since you start to play at NM league
     
  11. Snapshot

    Snapshot Well-Known Member

    Joined:
    4 Dec 2017
    Messages:
    1,212
    Is there something wrong with "just lucky"? Sometimes they do land a big torp on me and I die and it was a "spray & pray". What's the problem? I do that too. I've hopelessly hurled a flare after a near dead unfriend disappearing around around a corner behind a wave and had it land. The target died as a result of my "spray & pray" luck. These things happen.

    There's nothing wrong with luck so long as it doesn't become the dominant factor. Given my 1700hp, if luck was even close to a significant factor my life expectancy on Wayward Pains would be 30-60 seconds. Honestly, when I die that fast it isn't a big torp. It's because I crept around some corner and "WOAH! THERE'S FOUR UNFRIENDS LOOKING AT ME.":eek:
     
    PastelPiku likes this.
  12. Shadow Moon!

    Shadow Moon! Well-Known Member

    Joined:
    24 Jul 2017
    Messages:
    2,098
    :oops: Destroy Destroy Destroy :oops:
     
  13. Snapshot

    Snapshot Well-Known Member

    Joined:
    4 Dec 2017
    Messages:
    1,212
    Why yes... how astute of you. I did say "4 unfriends looking at me". Given my 1700 HP and 600HP hits I take that means only 3 of the poor unfriends will actually get to destroy me. The guy with the slow trigger finger only shoots my burning wreck. :)

    It always amazes me how fast I can die when that happens. One second I'm stealthily creeping around a corner and the next moment I'm looking through someone else's eyes and my brain is trying to catch up.
     
    PastelPiku and Shadow Moon! like this.
  14. Shadow Moon!

    Shadow Moon! Well-Known Member

    Joined:
    24 Jul 2017
    Messages:
    2,098
    Float for 30 sec then go chilling in battles:D. Currently I am trying reverse speeder :D:p
     
    Babablacksheep likes this.
  15. Babablacksheep

    Babablacksheep Well-Known Member

    Joined:
    27 May 2017
    Messages:
    1,505
  16. Eeyore

    Eeyore Well-Known Member

    Joined:
    15 Oct 2017
    Messages:
    208
    Location:
    Rio de Janeiro
    Loool, maybe next update!
     
  17. Reorge

    Reorge Well-Known Member

    Joined:
    13 Feb 2018
    Messages:
    443
    I use big torp and love it, and it's not hard to use sorry :) and yeah if a weapon like ex cannon needed to be nerfed then sure big torps needs it too
     
  18. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    Wow, really? What do you run it on? It's tough to fiind bigtorp pros nowadays...
     
  19. Reorge

    Reorge Well-Known Member

    Joined:
    13 Feb 2018
    Messages:
    443
    I don't have problem with any other torp. I'm not a pro, I run it on almost every ship except enforcer. it's true that big Torps are easy to dodge, but not when everyone keeps spamming them, which happens in every battle. If aimed well from mid range it becomes nearly impossible to dodge it. Big torps are ruling the bay since a long time.
     
  20. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    No they aren't, they are simply spammed by most. Far too few have the skill to "manipulate" an opponent into hitting the torp, or to use their blind spots effectively to assassinate targets. Also, what league are you in?
     

Share This Page