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Crosshair issue, target locking, issues since last patch

Discussion in 'Bugs, Issues & Inquiries' started by Chi, 19 Feb 2018.

  1. Chi

    Chi New Member

    Joined:
    15 Feb 2018
    Messages:
    13
    Please research and adress this issue as it is affecting at least 10 members in my guild and we are all no longer enjoying thjs game.

    Since the last update it seems that the target lick and turret targeting system is off- my crosshair wont lock on an enemy itll float above or below them, itll also unlock on its onand it just feels alot "loosers" kinda like someone unscrewed some bolts on my turret and its constantly circling around andbobbling, where as before once i saw an enemy i could lock target and it woukd stay locked even if they were behind rocks or waves.

    Even in custom ifi 1v1 another player and they stay in capture with me locked onto them gettin closer the crosshair floats above the enemy ship for the whole time.

    This is on multiple different internets, home, dedciated business line, doctors wifi at work, none of these helped and its affecting all of us. I have also not received a response from rovio ticket which is why i created this.

    Please fix, as it stands alot ofmy players including myself find it unbearable and are debating quitting, which sucks because this game was freakin awesome.

    BATTLE BAY WHALES
    chibi
     
  2. PUTDATCOOKIEHDOWN!

    PUTDATCOOKIEHDOWN! New Member

    Joined:
    21 Dec 2017
    Messages:
    15
    This is actually an update that came out to where if an enemy is moving towards you the aim will auto aim down or if they are moving away it would aim up. Although I wish there was a setting to toggle this
     
  3. Capt-kid

    Capt-kid New Member

    Joined:
    11 Feb 2018
    Messages:
    1
    I also had the same problem with u. Aiming is the main problem especially with all cannons( cannon,blast cannon or sniper). Once i locked my enemy usually i can hit him/her easily but since last update i can barely hit them,maybe in 5 shots only land 2 shots max. This is really bugging me a lot cause my main weapons are cannons. Sometimes when the enemies are in front of me and i already locked them, it can unlocked suddenly and change my turret to nowhere while the enemies still in front of me. Can u imagine that happen to u while u r in critical position? It can make a lot different to ur game and the result. I lost 800 infamy in 3 days since update and i never did lost that much before. And also for the movement, the main problem fpr movement is backward. I can't go backwards easily now,it's move super slow now and sometimes it's stuck when I'm in the middle of the sea and no wall behind me.
    Hopefully rovio can fix this problem cause i like this game so much. I play it about 4 to 5 hours a day. Thanks for ur attention rovio
     

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